// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\SpellChargeSkillActivationVfx.cs using System.Collections.Generic; using UnityEngine; namespace Wizard.Battle.View.Vfx { public partial class SpellChargeSkillActivationVfx { private static readonly string SPELL_CHARGE_1_EFFECT; private static readonly string SPELL_CHARGE_1_SE; private static readonly string SPELL_CHARGE_2_EFFECT; private static readonly string SPELL_CHARGE_2_SE; public SpellChargeSkillActivationVfx(List targetCardList, List addCountList, List waitIntervalList) { } } }