// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Battle.View.Vfx\EpChangeVfx.cs namespace Wizard.Battle.View.Vfx { public partial class EpChangeVfx { public EpChangeVfx(BattlePlayerBase battlePlayer, int oldUsableEpAmount, int newUsableEpAmount, int maxEp) { } } }