using System.Collections.Generic; namespace Wizard; public class AISummonBanish : AIFiltersAndSelectTypeArgument { private const int SELECT_TYPE_ARG_OFFSET = 1; protected override int NON_FILTER_FIRST_OFFSET => 1; public AISummonBanish(string text) : base(text) { } protected override void InitExpressions(string text) { base.InitExpressions(text); AIScriptTokenArgType selectType = AIScriptTokenArgType.NONE; AIPolishConvertedExpression arg = _exprList[_exprList.Count - 1]; if (IsLegalSelectType(arg, out selectType)) { base.SelectType = selectType; } else { AIConsoleUtility.LogError($"AISummonBanish error!!! SelectType is {selectType}"); } } public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation = null) { List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField != null && targetsFromField.Count > 0) { switch (base.SelectType) { case AIScriptTokenArgType.ALL_SELECT: AIBanishSimulationUtility.BanishAll(targetsFromField, situation); break; case AIScriptTokenArgType.RANDOM_SELECT: AIBanishSimulationUtility.BanishRandom(targetsFromField, tagOwner, field, playPtn, situation); break; default: AIConsoleUtility.LogError($"AISummonBanish error!!! SelectType is {base.SelectType}"); break; } } } protected override List GetCandidateRange(AIVirtualField field) { return field.CardListSet.BothInplayCards; } }