using System.Collections.Generic; namespace Wizard; public class AIOtherEvoShield : AIOtherEvoTagArgument { private AIScriptTokenArgType _stopTiming; private AIScriptTokenArgType _damageType; private const int DEFAULT_DAMAGE_TYPE_OFFSET = 2; private const int STOP_TIMING_OFFSET = 1; private bool _isDamageTypeDefinedByMaster; protected override int SELECT_TYPE_ARG_OFFSET => 1 + ((!_isDamageTypeDefinedByMaster) ? 1 : 2); public AIOtherEvoShield(string text) : base(text) { } protected override void InitExpressions(string text) { InitExprList(text); _stopTiming = AIPlayTagInitializingUtility.CreateSingleArgType(_exprList[_exprList.Count - 1]); _damageType = AIPlayTagInitializingUtility.GetDamageTypeFromExprList(_exprList[_exprList.Count - 2], out _isDamageTypeDefinedByMaster); base.SelectType = AIPlayTagInitializingUtility.CreateSingleArgType(_exprList[_exprList.Count - SELECT_TYPE_ARG_OFFSET], base.LegalSelectTypes); InitializeFilters(); } public override bool IsTargetGoingToDie(AIVirtualCard owner, AIVirtualCard candidate, AISituationInfo situation) { return false; } protected override List GetFilteredTargets(List candidates, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation, bool isBlockDead = true) { return AIFilteringUtility.FilteringForStatusEffectiveAbility(candidates, tagOwner, base.TargetFilters, playPtn, situation, isAttackEffective: false, isBlockDead); } protected override void CreateLegalSelectTypes() { base.LegalSelectTypes = new AIScriptTokenArgType[1] { AIScriptTokenArgType.ALL_SELECT }; } protected override void RunTagMethod(List targets, AIVirtualField field, AIVirtualCard tagOwner, List playPtn, AISituationInfo situation) { base.RunTagMethod(targets, field, tagOwner, playPtn, situation); if (base.SelectType == AIScriptTokenArgType.ALL_SELECT) { AIBarrierSimulationUtility.AddShieldToAll(targets, tagOwner, field, _damageType, _stopTiming); } } }