namespace Wizard; public class AIEmoteCtrlNull : IAIEmoteCtrl { public void SetUpEmoteEvent(BattlePlayerBase self, BattlePlayerBase opponent, OperateMgr operateManager) { } public AIEmoteCmd OnOpponentEmotion(ClassCharaPrm.EmotionType emoteType) { return null; } public AIEmoteCmd OnAllyTurnStart(AISituationInfo situation) { return null; } public AIEmoteCmd OnAllyTurnEnd() { return null; } public AIEmoteCmd OnOpponentTurnStart(AISituationInfo situation) { return null; } public AIEmoteCmd OnOpponentTurnEnd() { return null; } public AIEmoteCmd OnCardPlay(AISituationInfo situation) { return null; } public AIEmoteCmd OnCardDestroy(AISituationInfo situation) { return null; } public AIEmoteCmd OnAllyEvolution(AISituationInfo situation) { return null; } }