using System.Collections.Generic; namespace Wizard; public class AIAttackOrClashBanish : AIWhenAttackOrWhenFightTagArgument { public override bool IsActivateWhenEvalInstantAttack => true; public AIAttackOrClashBanish(string text) : base(text) { } public override void Execute(AIVirtualCard tagOwner, AIVirtualField field, List playPtn, AISituationInfo situation = null) { List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField != null && targetsFromField.Count > 0) { switch (base.SelectType) { case AIScriptTokenArgType.ALL_SELECT: AIBanishSimulationUtility.BanishAll(targetsFromField, situation); break; case AIScriptTokenArgType.RANDOM_SELECT: AIBanishSimulationUtility.BanishRandom(targetsFromField, tagOwner, field, playPtn, situation); break; } } } public override bool CanKillTarget(AIVirtualCard tagOwner, AIVirtualCard target, AIVirtualField field, AIVirtualAttackInfo situation, List playPtn, AIBarrierPseudoSimulationInfo simBarrier, ref int totalDamage) { if (target.IsIndependent || target.IsUnbanishable) { return false; } List targetsFromField = GetTargetsFromField(tagOwner, field, playPtn, situation); if (targetsFromField != null && targetsFromField.Contains(target)) { if (base.SelectType == AIScriptTokenArgType.ALL_SELECT) { return true; } if (base.SelectType == AIScriptTokenArgType.RANDOM_SELECT) { AIVirtualCard card = AISimulationRemovalUtility.SelectRemovalTarget(targetsFromField, tagOwner, field, field.BestPlayPtn, situation, AISelectTargetPattern.Worst, AIRemovalType.Banish); return target.IsSameCard(card); } } return false; } protected override List GetCandidateRange(AIVirtualField field) { return field.CardListSet.BothInplayCards; } }