Replace RewardGrantService + ICurrencySpendService + IViewerEntitlements with
IInventoryService. tx.IsFreeplay replaces FakeEntitlements.IsFreeplay; debit
helpers take IInventoryTransaction. ComputePostStateRewardList deleted (replaced
by result.RewardList from CommitAsync). Update 5 test files to new 8-arg ctor.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The /retire and /finish responses carry two reward arrays with DIFFERENT
key schemas:
rewards[] → ReceivedReward(JsonData) parser
{reward_type, reward_detail_id, item_type, reward_count?, is_usable}
reward_list[] → PlayerStaticData.UpdateHaveUserGoodsNumByJsonData
{reward_type, reward_id, reward_num}
We were emitting both with reward_list's schema, so the client threw
KeyNotFoundException on `data["reward_detail_id"]` while parsing each
delta entry — observed live as the retire-screen failure.
- New TwoPickRewardReceivedDto mirrors the existing Achievement/
TotalReceiveCountDto shape.
- FinishResponseDto.Rewards switched from List<RewardEntryDto>
to List<TwoPickRewardReceivedDto>.
- GrantRunRewardsAndDeleteAsync pre-loads ItemEntry.Type for any
Item-typed reward so item_type ships correctly (0 for currencies).
- Existing tests renamed RewardNum→RewardCount on the deltas list.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
User clarified: the 0..7 win reward tiers came from Shadowverse Worlds
Beyond (sequel), not the original game we're emulating. Original SV's
Take Two caps at 5 total battles played and has no loss limit (verified
on prod: queueing continues with 2+ losses).
- arena-two-pick-rewards.json: drop 6w + 7w tiers (12 rows remain).
- ArenaTwoPickConfig: remove MaxLosses property.
- ArenaTwoPickService: termination is now battlesPlayed >= maxBattles
(5 from MAX(reward.WinCount)). RecordBattleResult no longer flips
IsSelectCompleted on the 2nd loss.
- ResolveMaxBattleCountAsync empty-catalog default 7 → 5.
- Tests updated for the new counts (16 → 12 rows, max 7 → 5).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>