Stage 9C of the bootstrap-seed-refactor:
- Add 6 seed DTOs for the card-id-keyed load-index tables (SpotCard,
ReprintedCard, UnlimitedRestriction, LoadingExclusionCard, MaintenanceCard,
FeatureMaintenance).
- Add CardListsImporter: idempotent upsert of the 6 tables, sharing one
Cards FK set for orphan-warning. FeatureMaintenances clear-and-rewrites
(synthetic ordinal Id; no natural key).
- Add RotationFlagUpdater: reads RotationConfig.RotationCardSetIds from the
GameConfigs section (populated by RotationConfigImporter) and flips
CardSet.IsInRotation to match.
- Add RotationConfig.RotationCardSetIds list property + wire it through
RotationConfigImporter. No migration needed (sections are JSON blobs).
- RotationConfigImporter: use legacy local-kind DateTime parse for schedule
windows so the JSON round-trip stays byte-equivalent to GlobalsImporter.
- Strip GlobalsImporter down to a no-op stub (Task 10 will delete it).
- Wire all 9 new importers into Program.cs and SVSimTestFactory.SeedGlobalsAsync,
in the order RotationConfigImporter -> ... -> CardListsImporter -> RotationFlagUpdater.
- Delete prod-captures/load-index-2026-05-23.json.
- Add CardListsImporterTests covering each sub-table, idempotency,
empty-seed handling, orphan-warning, and the clear-and-rewrite path.
Tests: 391 passing (382 baseline + 9 new).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Extracts /deck/info's default_deck_list into seeds/default-decks.json
via the new extract-default-decks.ps1 PowerShell script and imports
through DefaultDeckImporter. The importer carries the same orphan-
card-id warning the old GlobalsImporter path emitted; production cards
yield 0 orphans. WarnOrphans stays inside GlobalsImporter for now —
SpotCards/ReprintedCards/UnlimitedRestrictions/LoadingExclusionCards
still use it until Task 9.
Part of the bootstrap seed refactor (Task 6).
Replaces GlobalsImporter's ImportPuzzleGroups/Puzzles/Missions methods (plus the
DeriveTargetPuzzleGroupId regex helper) with a dedicated PuzzleImporter that
reads three flat seed JSONs (puzzle-groups, puzzles, puzzle-missions) produced
by the Python extractor. Groups run before puzzles to satisfy the FK; missions
upsert by sequential id. Wired into Program.cs and SVSimTestFactory after
PaymentItemImporter so existing GlobalsImporterPuzzleTests continue to pass
unchanged via SeedGlobalsAsync. The original prod-capture JSONs are deleted now
that the seeds are authoritative.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Lifts ImportPaymentItems out of GlobalsImporter into a dedicated
PaymentItemImporter driven by Data/seeds/payment-items.json. Wired
into Program.cs and SVSimTestFactory.SeedGlobalsAsync after
PracticeOpponentImporter. Drops the prod-capture file in favor of
the extractor pipeline.
Canonical 4-test suite (basic, idempotent, leave-untouched, skip-zero)
keeps the dict-in-sync upsert pattern Task 2 established.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Move /practice/info handling out of GlobalsImporter into a dedicated
PracticeOpponentImporter that reads a normalized JSON seed file
generated by data_dumps/extract/extract-practice-opponents.ps1.