diff --git a/SVSim.UnitTests/BattleNode/Integration/BattleNodeFlowTests.cs b/SVSim.UnitTests/BattleNode/Integration/BattleNodeFlowTests.cs
index 46100f8..5192f9c 100644
--- a/SVSim.UnitTests/BattleNode/Integration/BattleNodeFlowTests.cs
+++ b/SVSim.UnitTests/BattleNode/Integration/BattleNodeFlowTests.cs
@@ -16,10 +16,11 @@ namespace SVSim.UnitTests.BattleNode.Integration;
public class BattleNodeFlowTests
{
///
- /// End-to-end smoke for the v1 scripted lifecycle. Boots the EmulatedEntrypoint via
+ /// End-to-end smoke for the v1.1 scripted lifecycle. Boots the EmulatedEntrypoint via
/// SVSimTestFactory, mints a battle through IMatchingBridge with a fixture MatchContext,
/// opens a raw Socket.IO v2 client against the in-process TestServer, and drives
- /// InitNetwork → Loaded → Swap, asserting the right scripted frames come back in order.
+ /// InitNetwork → Loaded → Swap → TurnEnd × 2, asserting the right scripted frames come
+ /// back in order including the two-cycle opponent-turn loop.
///
[Test]
[Timeout(30000)]
@@ -55,6 +56,17 @@ public class BattleNodeFlowTests
body: new Dictionary { ["idxList"] = new List