fix(guild): final-review remediation — replay_detail flat, FK on leader, transaction wraps, _db extraction

C1: replay_detail — flatten stored payload to data level. ChatReplayDetailTask.Parse() calls
new ReplayDetailInfo(data) which unguardedly accesses data[battleId], data[seed], data[vid1],
etc. Wrapping under replay_info key crashes the client. Controller now returns Ok(JsonElement)
directly so stored battle fields are at data root. Wire-shape test added.

C2: Guild.LeaderViewerId long to long?; add HasOne<Viewer> FK with OnDelete=SetNull; migration
AddGuildLeaderViewerIdFk; all consumers null-guarded with ?? 0L.

C3: BreakupAsync — wrap 6 destructive ops in IDbContextTransaction with InMemory fallback.

C4: CommitJoinAsync — wrap member-add + viewer-guildId-set + invite/request cleanup in
IDbContextTransaction with InMemory fallback. Chat event emitted after commit.

I1: GuildController — remove SVSimDbContext field; inject IViewerRepository + IGuildMemberRepository.
Add IGuildMemberRepository.GetViewerIdsInAGuildAsync (batch guild-membership check).
All _db.Viewers / _db.GuildMembers queries replaced with repo calls.

I2: GuildService — extract 3 _db.Viewers queries: GetEquippedEmblemIdAsync (CreateAsync),
LoadGuildProfileBatchAsync (ListOutgoingInvitesAsync + ListPendingJoinRequestsForMyGuildAsync).
Add GuildMemberProfile record with IsOfficialMarkDisplayed. GetEmblemListAsync for EmblemList.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-27 16:33:59 -04:00
parent 754b2ca466
commit ff77d5e5b6
14 changed files with 5378 additions and 136 deletions

View File

@@ -7,7 +7,7 @@ public class Guild
public int GuildId { get; set; } // server-generated 9-digit public int GuildId { get; set; } // server-generated 9-digit
public string Name { get; set; } = ""; public string Name { get; set; } = "";
public string Description { get; set; } = ""; public string Description { get; set; } = "";
public long LeaderViewerId { get; set; } public long? LeaderViewerId { get; set; }
public long EmblemId { get; set; } public long EmblemId { get; set; }
public GuildActivity Activity { get; set; } public GuildActivity Activity { get; set; }
public GuildJoinCondition JoinCondition { get; set; } public GuildJoinCondition JoinCondition { get; set; }

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,57 @@
using Microsoft.EntityFrameworkCore.Migrations;
#nullable disable
namespace SVSim.Database.Migrations
{
/// <inheritdoc />
public partial class AddGuildLeaderViewerIdFk : Migration
{
/// <inheritdoc />
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.AlterColumn<long>(
name: "LeaderViewerId",
table: "Guilds",
type: "bigint",
nullable: true,
oldClrType: typeof(long),
oldType: "bigint");
migrationBuilder.CreateIndex(
name: "IX_Guilds_LeaderViewerId",
table: "Guilds",
column: "LeaderViewerId");
migrationBuilder.AddForeignKey(
name: "FK_Guilds_Viewers_LeaderViewerId",
table: "Guilds",
column: "LeaderViewerId",
principalTable: "Viewers",
principalColumn: "Id",
onDelete: ReferentialAction.SetNull);
}
/// <inheritdoc />
protected override void Down(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropForeignKey(
name: "FK_Guilds_Viewers_LeaderViewerId",
table: "Guilds");
migrationBuilder.DropIndex(
name: "IX_Guilds_LeaderViewerId",
table: "Guilds");
migrationBuilder.AlterColumn<long>(
name: "LeaderViewerId",
table: "Guilds",
type: "bigint",
nullable: false,
defaultValue: 0L,
oldClrType: typeof(long),
oldType: "bigint",
oldNullable: true);
}
}
}

View File

@@ -110,7 +110,7 @@ namespace SVSim.Database.Migrations
b.Property<int>("JoinCondition") b.Property<int>("JoinCondition")
.HasColumnType("integer"); .HasColumnType("integer");
b.Property<long>("LeaderViewerId") b.Property<long?>("LeaderViewerId")
.HasColumnType("bigint"); .HasColumnType("bigint");
b.Property<string>("Name") b.Property<string>("Name")
@@ -120,6 +120,8 @@ namespace SVSim.Database.Migrations
b.HasKey("GuildId"); b.HasKey("GuildId");
b.HasIndex("LeaderViewerId");
b.HasIndex("Name"); b.HasIndex("Name");
b.ToTable("Guilds"); b.ToTable("Guilds");
@@ -3653,6 +3655,14 @@ namespace SVSim.Database.Migrations
.IsRequired(); .IsRequired();
}); });
modelBuilder.Entity("SVSim.Database.Entities.Guild.Guild", b =>
{
b.HasOne("SVSim.Database.Models.Viewer", null)
.WithMany()
.HasForeignKey("LeaderViewerId")
.OnDelete(DeleteBehavior.SetNull);
});
modelBuilder.Entity("SVSim.Database.Entities.Guild.GuildChatMessage", b => modelBuilder.Entity("SVSim.Database.Entities.Guild.GuildChatMessage", b =>
{ {
b.HasOne("SVSim.Database.Entities.Guild.Guild", "Guild") b.HasOne("SVSim.Database.Entities.Guild.Guild", "Guild")

View File

@@ -70,4 +70,15 @@ public sealed class GuildMemberRepository : IGuildMemberRepository
result[row.GuildId] = row.Count; result[row.GuildId] = row.Count;
return result; return result;
} }
public async Task<HashSet<long>> GetViewerIdsInAGuildAsync(
IReadOnlyList<long> viewerIds, CancellationToken ct = default)
{
if (viewerIds.Count == 0) return new HashSet<long>();
var ids = await _db.GuildMembers
.Where(m => viewerIds.Contains(m.ViewerId))
.Select(m => m.ViewerId)
.ToListAsync(ct);
return new HashSet<long>(ids);
}
} }

View File

@@ -15,4 +15,11 @@ public interface IGuildMemberRepository
/// <summary>Returns a count of members per guild for the given guild ids. Used by Task 9 search.</summary> /// <summary>Returns a count of members per guild for the given guild ids. Used by Task 9 search.</summary>
Task<Dictionary<int, int>> CountBatchByGuildIdsAsync(IReadOnlyList<int> guildIds, CancellationToken ct = default); Task<Dictionary<int, int>> CountBatchByGuildIdsAsync(IReadOnlyList<int> guildIds, CancellationToken ct = default);
/// <summary>
/// Batch-checks whether each viewer id in <paramref name="viewerIds"/> is currently in any guild.
/// Returns a set of viewer ids that ARE in a guild. Used by <c>/guild/friend_list</c> to set
/// <c>is_join_guild</c>.
/// </summary>
Task<HashSet<long>> GetViewerIdsInAGuildAsync(IReadOnlyList<long> viewerIds, CancellationToken ct = default);
} }

View File

@@ -13,6 +13,18 @@ public record ChatUserProfile(
int Rank, int Rank,
int DegreeId); int DegreeId);
/// <summary>
/// Richer profile shape used by guild management surfaces (invite list, join-request list).
/// Extends <see cref="ChatUserProfile"/> with <c>IsOfficialMarkDisplayed</c>.
/// </summary>
public record GuildMemberProfile(
string Name,
long EmblemId,
string CountryCode,
int Rank,
int DegreeId,
bool IsOfficialMarkDisplayed);
public interface IViewerRepository public interface IViewerRepository
{ {
Task<Models.Viewer?> GetViewerBySocialConnection(SocialAccountType accountType, ulong socialId); Task<Models.Viewer?> GetViewerBySocialConnection(SocialAccountType accountType, ulong socialId);
@@ -57,4 +69,23 @@ public interface IViewerRepository
/// in the controller. Ids with no matching row are absent from the result. Read-only (AsNoTracking). /// in the controller. Ids with no matching row are absent from the result. Read-only (AsNoTracking).
/// </summary> /// </summary>
Task<IReadOnlyDictionary<long, ChatUserProfile>> LoadChatProfilesAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default); Task<IReadOnlyDictionary<long, ChatUserProfile>> LoadChatProfilesAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default);
/// <summary>
/// Batch-loads the <see cref="GuildMemberProfile"/> fields (emblem, degree,
/// <c>IsOfficialMarkDisplayed</c>) for a set of viewer ids. Used by guild management surfaces
/// (invite_user_list, join_request_list). Ids with no matching row are absent. Read-only.
/// </summary>
Task<IReadOnlyDictionary<long, GuildMemberProfile>> LoadGuildProfileBatchAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default);
/// <summary>
/// Loads a viewer's currently-equipped emblem id, or <c>100_000_000</c> (default) if none.
/// Used by <see cref="SVSim.Database.Services.Guild.GuildService"/> to seed the guild's initial emblem.
/// Returns <c>100_000_000</c> if the viewer doesn't exist.
/// </summary>
Task<long> GetEquippedEmblemIdAsync(long viewerId, CancellationToken ct = default);
/// <summary>
/// Batch-loads owned guild-emblem ids for a viewer. Used by <c>/guild/emblem_list</c>.
/// </summary>
Task<List<long>> GetEmblemListAsync(long viewerId, CancellationToken ct = default);
} }

View File

@@ -323,6 +323,56 @@ public class ViewerRepository : IViewerRepository
DegreeId: r.DegreeId)); DegreeId: r.DegreeId));
} }
public async Task<IReadOnlyDictionary<long, GuildMemberProfile>> LoadGuildProfileBatchAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default)
{
if (viewerIds.Count == 0) return new Dictionary<long, GuildMemberProfile>();
var rows = await _dbContext.Set<Models.Viewer>()
.AsNoTracking()
.Include(v => v.Info.SelectedEmblem)
.Include(v => v.Info.SelectedDegree)
.Where(v => viewerIds.Contains(v.Id))
.Select(v => new
{
v.Id,
v.DisplayName,
EmblemId = v.Info.SelectedEmblem != null ? v.Info.SelectedEmblem.Id : 100_000_000L,
CountryCode = v.Info.CountryCode ?? "",
DegreeId = v.Info.SelectedDegree != null ? (int)v.Info.SelectedDegree.Id : 0,
IsOfficialMarkDisplayed = v.Info.IsOfficialMarkDisplayed,
})
.ToListAsync(ct);
return rows.ToDictionary(
r => r.Id,
r => new GuildMemberProfile(
Name: r.DisplayName,
EmblemId: r.EmblemId,
CountryCode: r.CountryCode,
Rank: 1, // TODO: real rank when rank tracking lands
DegreeId: r.DegreeId,
IsOfficialMarkDisplayed: r.IsOfficialMarkDisplayed));
}
public async Task<long> GetEquippedEmblemIdAsync(long viewerId, CancellationToken ct = default)
{
var row = await _dbContext.Set<Models.Viewer>()
.AsNoTracking()
.Include(v => v.Info.SelectedEmblem)
.Where(v => v.Id == viewerId)
.Select(v => new { EmblemId = v.Info.SelectedEmblem != null ? v.Info.SelectedEmblem.Id : 100_000_000L })
.FirstOrDefaultAsync(ct);
return row?.EmblemId ?? 100_000_000L;
}
public async Task<List<long>> GetEmblemListAsync(long viewerId, CancellationToken ct = default)
{
var viewer = await _dbContext.Set<Models.Viewer>()
.AsNoTracking()
.Include(v => v.Emblems)
.Where(v => v.Id == viewerId)
.FirstOrDefaultAsync(ct);
return viewer?.Emblems.Select(e => (long)e.Id).ToList() ?? new List<long>();
}
private async Task<Models.Viewer> BuildDefaultViewer(string displayName, int initialTutorialState = 1) private async Task<Models.Viewer> BuildDefaultViewer(string displayName, int initialTutorialState = 1)
{ {
Models.Viewer viewer = new Models.Viewer Models.Viewer viewer = new Models.Viewer

View File

@@ -520,6 +520,9 @@ public class SVSimDbContext : DbContext
e.Property(g => g.Name).HasMaxLength(64); e.Property(g => g.Name).HasMaxLength(64);
e.Property(g => g.Description).HasMaxLength(512); e.Property(g => g.Description).HasMaxLength(512);
e.HasIndex(g => g.Name); // name search e.HasIndex(g => g.Name); // name search
e.HasOne<Viewer>().WithMany()
.HasForeignKey(g => g.LeaderViewerId)
.OnDelete(DeleteBehavior.SetNull);
}); });
modelBuilder.Entity<GuildMember>(e => modelBuilder.Entity<GuildMember>(e =>

View File

@@ -1,4 +1,5 @@
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Storage;
using SVSim.Database.Entities.Guild; using SVSim.Database.Entities.Guild;
using SVSim.Database.Models.Config; using SVSim.Database.Models.Config;
using SVSim.Database.Repositories.Guild; using SVSim.Database.Repositories.Guild;
@@ -67,9 +68,9 @@ public sealed class GuildService : IGuildService
var rows = await _guilds.SearchAsync(name ?? "", activity, joinCondition, memberBucket, cfg.MaxMemberNum, cfg.SearchResultCap, ct); var rows = await _guilds.SearchAsync(name ?? "", activity, joinCondition, memberBucket, cfg.MaxMemberNum, cfg.SearchResultCap, ct);
var guildIds = rows.Select(r => r.GuildId).ToList(); var guildIds = rows.Select(r => r.GuildId).ToList();
var memberCounts = await _members.CountBatchByGuildIdsAsync(guildIds, ct); var memberCounts = await _members.CountBatchByGuildIdsAsync(guildIds, ct);
var leaderIds = rows.Select(r => r.LeaderViewerId).Distinct().ToList(); var leaderIds = rows.Select(r => r.LeaderViewerId).Where(id => id.HasValue).Select(id => id!.Value).Distinct().ToList();
var leaderNames = await _viewers.LoadDisplayNamesAsync(leaderIds, ct); var leaderNames = await _viewers.LoadDisplayNamesAsync(leaderIds, ct);
return rows.Select(r => new GuildSearchEntry(r, memberCounts.GetValueOrDefault(r.GuildId, 0), leaderNames.GetValueOrDefault(r.LeaderViewerId, ""))).ToList(); return rows.Select(r => new GuildSearchEntry(r, memberCounts.GetValueOrDefault(r.GuildId, 0), leaderNames.GetValueOrDefault(r.LeaderViewerId ?? 0L, ""))).ToList();
} }
public async Task<GuildOpResult> CreateAsync(long viewerId, CreateGuildRequest req, CancellationToken ct = default) public async Task<GuildOpResult> CreateAsync(long viewerId, CreateGuildRequest req, CancellationToken ct = default)
@@ -86,10 +87,9 @@ public sealed class GuildService : IGuildService
if (await _guilds.NameExistsAsync(req.Name, ct)) if (await _guilds.NameExistsAsync(req.Name, ct))
return new(GuildOpResultCode.NameTaken); return new(GuildOpResultCode.NameTaken);
var viewer = await _db.Viewers // Load the viewer's equipped emblem to use as the guild's initial emblem.
.Include(v => v.Info.SelectedEmblem) // If the viewer doesn't exist (shouldn't happen post-auth), returns 100_000_000 default.
.FirstOrDefaultAsync(v => v.Id == viewerId, ct); long viewerEmblemId = await _viewers.GetEquippedEmblemIdAsync(viewerId, ct);
if (viewer is null) return new(GuildOpResultCode.PermissionDenied);
var id = await _idGen.NextAsync( var id = await _idGen.NextAsync(
(cand, c) => _guilds.GetByIdAsync(cand, c).ContinueWith(t => t.Result is not null, c), (cand, c) => _guilds.GetByIdAsync(cand, c).ContinueWith(t => t.Result is not null, c),
@@ -101,7 +101,7 @@ public sealed class GuildService : IGuildService
Name = req.Name, Name = req.Name,
Description = "", Description = "",
LeaderViewerId = viewerId, LeaderViewerId = viewerId,
EmblemId = DefaultEmblemId(viewer), EmblemId = viewerEmblemId,
Activity = (GuildActivity)req.Activity, Activity = (GuildActivity)req.Activity,
JoinCondition = (GuildJoinCondition)req.JoinCondition, JoinCondition = (GuildJoinCondition)req.JoinCondition,
CreatedAt = now, CreatedAt = now,
@@ -116,22 +116,12 @@ public sealed class GuildService : IGuildService
await _joinRequests.CancelPendingForViewerAsync(viewerId, now, ct); await _joinRequests.CancelPendingForViewerAsync(viewerId, now, ct);
// Update Viewer.GuildId pointer for quick lookups. // Update Viewer.GuildId pointer for quick lookups.
viewer.GuildId = id; await _viewers.SetGuildIdAsync(viewerId, id, ct);
await _db.SaveChangesAsync(ct);
await _chat.EmitSystemEventAsync(id, viewerId, GuildChatMessageType.CreateGuild, body: null, ct); await _chat.EmitSystemEventAsync(id, viewerId, GuildChatMessageType.CreateGuild, body: null, ct);
return new(GuildOpResultCode.Ok, GuildId: id); return new(GuildOpResultCode.Ok, GuildId: id);
} }
/// <summary>
/// Returns the viewer's currently-equipped emblem id, or 100000000 (default) if none.
/// </summary>
private static long DefaultEmblemId(Models.Viewer viewer)
{
var emblemId = viewer.Info?.SelectedEmblem?.Id;
return emblemId is > 0 ? emblemId.Value : 100_000_000L;
}
public async Task<GuildOpResult> UpdateAsync(long viewerId, UpdateGuildRequest req, CancellationToken ct = default) public async Task<GuildOpResult> UpdateAsync(long viewerId, UpdateGuildRequest req, CancellationToken ct = default)
{ {
var m = await _members.GetMembershipAsync(viewerId, ct); var m = await _members.GetMembershipAsync(viewerId, ct);
@@ -177,17 +167,33 @@ public sealed class GuildService : IGuildService
if (membership is null) return new(GuildOpResultCode.NotInGuild); if (membership is null) return new(GuildOpResultCode.NotInGuild);
if (membership.Role != GuildRole.Leader) return new(GuildOpResultCode.PermissionDenied); if (membership.Role != GuildRole.Leader) return new(GuildOpResultCode.PermissionDenied);
var now = DateTime.UtcNow; IDbContextTransaction? tx = null;
var members = await _members.ListByGuildAsync(membership.GuildId, ct); try
foreach (var m in members) await _viewers.ClearGuildIdAsync(m.ViewerId, ct); {
try { tx = await _db.Database.BeginTransactionAsync(ct); } catch (InvalidOperationException) { /* InMemory provider */ }
await _chatMessages.DeleteAllForGuildAsync(membership.GuildId, ct); var now = DateTime.UtcNow;
await _invites.DeleteAllForGuildAsync(membership.GuildId, ct); var members = await _members.ListByGuildAsync(membership.GuildId, ct);
await _joinRequests.DeleteAllForGuildAsync(membership.GuildId, ct); foreach (var m in members) await _viewers.ClearGuildIdAsync(m.ViewerId, ct);
await _members.DeleteAllForGuildAsync(membership.GuildId, ct);
await _guilds.MarkBrokenUpAsync(membership.GuildId, now, ct);
return GuildOpResult.Ok; await _chatMessages.DeleteAllForGuildAsync(membership.GuildId, ct);
await _invites.DeleteAllForGuildAsync(membership.GuildId, ct);
await _joinRequests.DeleteAllForGuildAsync(membership.GuildId, ct);
await _members.DeleteAllForGuildAsync(membership.GuildId, ct);
await _guilds.MarkBrokenUpAsync(membership.GuildId, now, ct);
if (tx != null) await tx.CommitAsync(ct);
return GuildOpResult.Ok;
}
catch
{
if (tx != null) await tx.RollbackAsync(ct);
throw;
}
finally
{
tx?.Dispose();
}
} }
public async Task<GuildOpResult> InviteAsync(long callerViewerId, long targetViewerId, CancellationToken ct = default) public async Task<GuildOpResult> InviteAsync(long callerViewerId, long targetViewerId, CancellationToken ct = default)
@@ -305,12 +311,31 @@ public sealed class GuildService : IGuildService
private async Task CommitJoinAsync(long viewerId, int guildId, DateTime now, CancellationToken ct) private async Task CommitJoinAsync(long viewerId, int guildId, DateTime now, CancellationToken ct)
{ {
await _members.AddAsync( IDbContextTransaction? tx = null;
new GuildMember { GuildId = guildId, ViewerId = viewerId, Role = GuildRole.Regular, JoinedAt = now }, try
ct); {
await _viewers.SetGuildIdAsync(viewerId, guildId, ct); try { tx = await _db.Database.BeginTransactionAsync(ct); } catch (InvalidOperationException) { /* InMemory provider */ }
await _invites.ConsumePendingForViewerAsync(viewerId, now, ct);
await _joinRequests.CancelPendingForViewerAsync(viewerId, now, ct); await _members.AddAsync(
new GuildMember { GuildId = guildId, ViewerId = viewerId, Role = GuildRole.Regular, JoinedAt = now },
ct);
await _viewers.SetGuildIdAsync(viewerId, guildId, ct);
await _invites.ConsumePendingForViewerAsync(viewerId, now, ct);
await _joinRequests.CancelPendingForViewerAsync(viewerId, now, ct);
if (tx != null) await tx.CommitAsync(ct);
}
catch
{
if (tx != null) await tx.RollbackAsync(ct);
throw;
}
finally
{
tx?.Dispose();
}
// Emit chat event outside the transaction — chat failure doesn't roll back the join.
await _chat.EmitSystemEventAsync(guildId, viewerId, GuildChatMessageType.Join, body: null, ct); await _chat.EmitSystemEventAsync(guildId, viewerId, GuildChatMessageType.Join, body: null, ct);
} }
@@ -470,28 +495,20 @@ public sealed class GuildService : IGuildService
if (pendingInvites.Count == 0) return Array.Empty<GuildOutgoingInviteEntry>(); if (pendingInvites.Count == 0) return Array.Empty<GuildOutgoingInviteEntry>();
var inviteeIds = pendingInvites.Select(i => i.InviteeViewerId).Distinct().ToList(); var inviteeIds = pendingInvites.Select(i => i.InviteeViewerId).Distinct().ToList();
var names = await _viewers.LoadDisplayNamesAsync(inviteeIds, ct); var profiles = await _viewers.LoadGuildProfileBatchAsync(inviteeIds, ct);
// Load emblem + degree data for invitees.
var viewerRows = await _db.Viewers
.AsNoTracking()
.Include(v => v.Info.SelectedEmblem)
.Include(v => v.Info.SelectedDegree)
.Where(v => inviteeIds.Contains(v.Id))
.ToDictionaryAsync(v => v.Id, ct);
var result = new List<GuildOutgoingInviteEntry>(pendingInvites.Count); var result = new List<GuildOutgoingInviteEntry>(pendingInvites.Count);
foreach (var invite in pendingInvites) foreach (var invite in pendingInvites)
{ {
viewerRows.TryGetValue(invite.InviteeViewerId, out var v); profiles.TryGetValue(invite.InviteeViewerId, out var p);
result.Add(new GuildOutgoingInviteEntry( result.Add(new GuildOutgoingInviteEntry(
InviteId: invite.Id, InviteId: invite.Id,
InviteeViewerId: invite.InviteeViewerId, InviteeViewerId: invite.InviteeViewerId,
Name: names.GetValueOrDefault(invite.InviteeViewerId, ""), Name: p?.Name ?? "",
EmblemId: v?.Info?.SelectedEmblem?.Id is > 0 ? v.Info.SelectedEmblem.Id : 100_000_000L, EmblemId: p?.EmblemId ?? 100_000_000L,
CountryCode: v?.Info?.CountryCode ?? "", CountryCode: p?.CountryCode ?? "",
Rank: 1, Rank: p?.Rank ?? 1,
DegreeId: v?.Info?.SelectedDegree?.Id ?? 0, DegreeId: p?.DegreeId ?? 0,
CreatedAt: invite.CreatedAt)); CreatedAt: invite.CreatedAt));
} }
return result; return result;
@@ -505,14 +522,14 @@ public sealed class GuildService : IGuildService
var guildIds = pendingInvites.Select(i => i.GuildId).Distinct().ToList(); var guildIds = pendingInvites.Select(i => i.GuildId).Distinct().ToList();
var memberCounts = await _members.CountBatchByGuildIdsAsync(guildIds, ct); var memberCounts = await _members.CountBatchByGuildIdsAsync(guildIds, ct);
var leaderIds = pendingInvites.Select(i => i.Guild.LeaderViewerId).Distinct().ToList(); var leaderIds = pendingInvites.Select(i => i.Guild.LeaderViewerId).Where(id => id.HasValue).Select(id => id!.Value).Distinct().ToList();
var leaderNames = await _viewers.LoadDisplayNamesAsync(leaderIds, ct); var leaderNames = await _viewers.LoadDisplayNamesAsync(leaderIds, ct);
return pendingInvites.Select(invite => new GuildReceivedInviteEntry( return pendingInvites.Select(invite => new GuildReceivedInviteEntry(
InviteId: invite.Id, InviteId: invite.Id,
Guild: invite.Guild, Guild: invite.Guild,
MemberNum: memberCounts.GetValueOrDefault(invite.GuildId, 0), MemberNum: memberCounts.GetValueOrDefault(invite.GuildId, 0),
LeaderName: leaderNames.GetValueOrDefault(invite.Guild.LeaderViewerId, ""))).ToList(); LeaderName: leaderNames.GetValueOrDefault(invite.Guild.LeaderViewerId ?? 0L, ""))).ToList();
} }
public async Task<IReadOnlyList<GuildJoinRequestEntry>> ListPendingJoinRequestsForMyGuildAsync(long viewerId, CancellationToken ct = default) public async Task<IReadOnlyList<GuildJoinRequestEntry>> ListPendingJoinRequestsForMyGuildAsync(long viewerId, CancellationToken ct = default)
@@ -527,26 +544,19 @@ public sealed class GuildService : IGuildService
if (requests.Count == 0) return Array.Empty<GuildJoinRequestEntry>(); if (requests.Count == 0) return Array.Empty<GuildJoinRequestEntry>();
var applicantIds = requests.Select(r => r.ViewerId).Distinct().ToList(); var applicantIds = requests.Select(r => r.ViewerId).Distinct().ToList();
var names = await _viewers.LoadDisplayNamesAsync(applicantIds, ct); var profiles = await _viewers.LoadGuildProfileBatchAsync(applicantIds, ct);
var viewerRows = await _db.Viewers
.AsNoTracking()
.Include(v => v.Info.SelectedEmblem)
.Include(v => v.Info.SelectedDegree)
.Where(v => applicantIds.Contains(v.Id))
.ToDictionaryAsync(v => v.Id, ct);
return requests.Select(r => return requests.Select(r =>
{ {
viewerRows.TryGetValue(r.ViewerId, out var v); profiles.TryGetValue(r.ViewerId, out var p);
return new GuildJoinRequestEntry( return new GuildJoinRequestEntry(
ApplicantViewerId: r.ViewerId, ApplicantViewerId: r.ViewerId,
Name: names.GetValueOrDefault(r.ViewerId, ""), Name: p?.Name ?? "",
EmblemId: v?.Info?.SelectedEmblem?.Id is > 0 ? v.Info.SelectedEmblem.Id : 100_000_000L, EmblemId: p?.EmblemId ?? 100_000_000L,
CountryCode: v?.Info?.CountryCode ?? "", CountryCode: p?.CountryCode ?? "",
Rank: 1, Rank: p?.Rank ?? 1,
DegreeId: v?.Info?.SelectedDegree?.Id ?? 0, DegreeId: p?.DegreeId ?? 0,
IsOfficialMarkDisplayed: v?.Info?.IsOfficialMarkDisplayed == true, IsOfficialMarkDisplayed: p?.IsOfficialMarkDisplayed ?? false,
RequestedAt: r.CreatedAt); RequestedAt: r.CreatedAt);
}).ToList(); }).ToList();
} }

View File

@@ -131,15 +131,19 @@ public sealed class GuildChatController : SVSimController
} }
[HttpPost("replay_detail")] [HttpPost("replay_detail")]
public async Task<ActionResult<GuildChatReplayDetailResponse>> ReplayDetail([FromBody] GuildChatReplayDetailRequest req, CancellationToken ct) public async Task<ActionResult> ReplayDetail([FromBody] GuildChatReplayDetailRequest req, CancellationToken ct)
{ {
if (!TryGetViewerId(out var viewerId)) return Unauthorized(); if (!TryGetViewerId(out var viewerId)) return Unauthorized();
var payloadJson = await _chat.GetReplayDetailAsync(viewerId, (int)req.MessageId, ct); var payloadJson = await _chat.GetReplayDetailAsync(viewerId, (int)req.MessageId, ct);
if (payloadJson is null) return Ok(new { result_code = 2 }); if (payloadJson is null) return Ok(new { result_code = 2 });
var replayInfo = ParseJsonElementOrNull(payloadJson); // ReplayDetailInfo(data) accesses data["battleId"], data["seed"], data["vid1"], etc.
return new GuildChatReplayDetailResponse { ReplayInfo = replayInfo }; // directly without Keys.Contains guards — returning a wrapper object crashes the client.
// The stored ReplayPayload IS the full flat battle object; emit its fields directly as
// the data payload so data["battleId"].ToLong() etc. resolve correctly.
var replayElement = ParseJsonElementOrNull(payloadJson);
return replayElement.HasValue ? Ok(replayElement.Value) : Ok(new { result_code = 2 });
} }
[HttpPost("deck_log")] [HttpPost("deck_log")]

View File

@@ -1,9 +1,8 @@
using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using SVSim.Database;
using SVSim.Database.Entities.Guild; using SVSim.Database.Entities.Guild;
using SVSim.Database.Models;
using SVSim.Database.Models.Config; using SVSim.Database.Models.Config;
using SVSim.Database.Repositories.Guild;
using SVSim.Database.Repositories.Viewer;
using SVSim.Database.Services; using SVSim.Database.Services;
using SVSim.Database.Services.Friend; using SVSim.Database.Services.Friend;
using SVSim.Database.Services.Guild; using SVSim.Database.Services.Guild;
@@ -20,17 +19,24 @@ public sealed class GuildController : SVSimController
{ {
private readonly IGuildService _guild; private readonly IGuildService _guild;
private readonly IGameConfigService _configs; private readonly IGameConfigService _configs;
private readonly SVSimDbContext _db; private readonly IViewerRepository _viewers;
private readonly IGuildMemberRepository _members;
private readonly IFriendService _friends; private readonly IFriendService _friends;
// Wire error code returned when guild operations fail (non-1 result_code). // Wire error code returned when guild operations fail (non-1 result_code).
private const int GuildErrorResultCode = 2; private const int GuildErrorResultCode = 2;
public GuildController(IGuildService guild, IGameConfigService configs, SVSimDbContext db, IFriendService friends) public GuildController(
IGuildService guild,
IGameConfigService configs,
IViewerRepository viewers,
IGuildMemberRepository members,
IFriendService friends)
{ {
_guild = guild; _guild = guild;
_configs = configs; _configs = configs;
_db = db; _viewers = viewers;
_members = members;
_friends = friends; _friends = friends;
} }
@@ -56,7 +62,7 @@ public sealed class GuildController : SVSimController
resp.JoinRequestCount = view.JoinRequestCount; resp.JoinRequestCount = view.JoinRequestCount;
resp.InviteCount = view.InviteCount; resp.InviteCount = view.InviteCount;
var memberDtos = await ToMemberDtoListAsync(view.Members, viewerId, ct); var memberDtos = await ToMemberDtoListAsync(view.Members, viewerId, ct);
var leaderName = memberDtos.FirstOrDefault(m => m.ViewerId == view.Guild.LeaderViewerId)?.Name ?? ""; var leaderName = memberDtos.FirstOrDefault(m => m.ViewerId == (view.Guild.LeaderViewerId ?? 0L))?.Name ?? "";
resp.Guild = new GuildBundle resp.Guild = new GuildBundle
{ {
Detail = ToDetailDto(view.Guild, view.Members.Count, leaderName), Detail = ToDetailDto(view.Guild, view.Members.Count, leaderName),
@@ -95,14 +101,17 @@ public sealed class GuildController : SVSimController
var r = await _guild.UpdateAsync(viewerId, new(activity, joinCondition, name), ct); var r = await _guild.UpdateAsync(viewerId, new(activity, joinCondition, name), ct);
if (!r.IsOk) return WireError(); if (!r.IsOk) return WireError();
var m = await _db.GuildMembers.FirstOrDefaultAsync(m => m.ViewerId == viewerId, ct); var m = await _members.GetMembershipAsync(viewerId, ct);
if (m is null) return WireError(); if (m is null) return WireError();
var guild = await _guild.GetActiveAsync(m.GuildId, ct); var guild = await _guild.GetActiveAsync(m.GuildId, ct);
if (guild is null) return WireError(); if (guild is null) return WireError();
var memberCount = await _db.GuildMembers.CountAsync(x => x.GuildId == guild.GuildId, ct); var memberCount = await _members.CountByGuildAsync(guild.GuildId, ct);
var leader = await _db.Viewers.AsNoTracking().FirstOrDefaultAsync(v => v.Id == guild.LeaderViewerId, ct); var leaderNames = guild.LeaderViewerId.HasValue
? await _viewers.LoadDisplayNamesAsync(new[] { guild.LeaderViewerId.Value }, ct)
: new Dictionary<long, string>();
var leaderName = leaderNames.GetValueOrDefault(guild.LeaderViewerId ?? 0L, "");
// GuildUpdateTask.Parse() reads data["guild"] directly as GuildDetailInfo — flat, no "detail" wrapper. // GuildUpdateTask.Parse() reads data["guild"] directly as GuildDetailInfo — flat, no "detail" wrapper.
return new GuildUpdateResponse { Guild = ToDetailDto(guild, memberCount, leader?.DisplayName ?? "") }; return new GuildUpdateResponse { Guild = ToDetailDto(guild, memberCount, leaderName) };
} }
[HttpPost("update_description")] [HttpPost("update_description")]
@@ -120,16 +129,19 @@ public sealed class GuildController : SVSimController
var r = await _guild.UpdateEmblemAsync(viewerId, req.EmblemId, ct); var r = await _guild.UpdateEmblemAsync(viewerId, req.EmblemId, ct);
if (!r.IsOk) return WireError(); if (!r.IsOk) return WireError();
var m = await _db.GuildMembers.FirstOrDefaultAsync(m => m.ViewerId == viewerId, ct); var m = await _members.GetMembershipAsync(viewerId, ct);
if (m is null) return WireError(); if (m is null) return WireError();
var guild = await _guild.GetActiveAsync(m.GuildId, ct); var guild = await _guild.GetActiveAsync(m.GuildId, ct);
if (guild is null) return WireError(); if (guild is null) return WireError();
var memberCount = await _db.GuildMembers.CountAsync(x => x.GuildId == guild.GuildId, ct); var memberCount = await _members.CountByGuildAsync(guild.GuildId, ct);
var leader = await _db.Viewers.AsNoTracking().FirstOrDefaultAsync(v => v.Id == guild.LeaderViewerId, ct); var leaderNames2 = guild.LeaderViewerId.HasValue
? await _viewers.LoadDisplayNamesAsync(new[] { guild.LeaderViewerId.Value }, ct)
: new Dictionary<long, string>();
var leaderName2 = leaderNames2.GetValueOrDefault(guild.LeaderViewerId ?? 0L, "");
// GuildEmblemUpdateTask.Parse() reads data["guild"]["detail"] — nested wrapper required. // GuildEmblemUpdateTask.Parse() reads data["guild"]["detail"] — nested wrapper required.
return new GuildUpdateEmblemResponse return new GuildUpdateEmblemResponse
{ {
Guild = new GuildDetailSubTree { Detail = ToDetailDto(guild, memberCount, leader?.DisplayName ?? "") } Guild = new GuildDetailSubTree { Detail = ToDetailDto(guild, memberCount, leaderName2) }
}; };
} }
@@ -145,14 +157,10 @@ public sealed class GuildController : SVSimController
public async Task<ActionResult<GuildEmblemListResponse>> EmblemList([FromBody] BaseRequest _, CancellationToken ct) public async Task<ActionResult<GuildEmblemListResponse>> EmblemList([FromBody] BaseRequest _, CancellationToken ct)
{ {
if (!TryGetViewerId(out var viewerId)) return Unauthorized(); if (!TryGetViewerId(out var viewerId)) return Unauthorized();
var viewer = await _db.Viewers var emblemIds = await _viewers.GetEmblemListAsync(viewerId, ct);
.AsNoTracking()
.Include(v => v.Emblems)
.FirstOrDefaultAsync(v => v.Id == viewerId, ct);
var emblems = viewer?.Emblems ?? new();
return new GuildEmblemListResponse return new GuildEmblemListResponse
{ {
EmblemList = emblems.Select(e => new GuildEmblemEntry { EmblemId = e.Id }).ToList() EmblemList = emblemIds.Select(id => new GuildEmblemEntry { EmblemId = id }).ToList()
}; };
} }
@@ -162,13 +170,16 @@ public sealed class GuildController : SVSimController
if (!TryGetViewerId(out _)) return Unauthorized(); if (!TryGetViewerId(out _)) return Unauthorized();
var guild = await _guild.GetActiveAsync(req.GuildId, ct); var guild = await _guild.GetActiveAsync(req.GuildId, ct);
if (guild is null) return new GuildOthersInfoResponse(); if (guild is null) return new GuildOthersInfoResponse();
var memberCount = await _db.GuildMembers.CountAsync(m => m.GuildId == guild.GuildId, ct); var memberCount = await _members.CountByGuildAsync(guild.GuildId, ct);
var leader = await _db.Viewers.AsNoTracking().FirstOrDefaultAsync(v => v.Id == guild.LeaderViewerId, ct); var othersLeaderNames = guild.LeaderViewerId.HasValue
? await _viewers.LoadDisplayNamesAsync(new[] { guild.LeaderViewerId.Value }, ct)
: new Dictionary<long, string>();
var othersLeaderName = othersLeaderNames.GetValueOrDefault(guild.LeaderViewerId ?? 0L, "");
return new GuildOthersInfoResponse return new GuildOthersInfoResponse
{ {
Guild = new GuildDetailSubTree Guild = new GuildDetailSubTree
{ {
Detail = ToDetailDto(guild, memberCount, leader?.DisplayName ?? "") Detail = ToDetailDto(guild, memberCount, othersLeaderName)
} }
}; };
} }
@@ -184,16 +195,11 @@ public sealed class GuildController : SVSimController
// For each friend, determine if they are already in a guild (is_join_guild). // For each friend, determine if they are already in a guild (is_join_guild).
var friendViewerIds = friendInfo.Friends.Select(f => (long)f.ViewerId).ToList(); var friendViewerIds = friendInfo.Friends.Select(f => (long)f.ViewerId).ToList();
var viewerRows = await _db.Viewers var inGuild = await _members.GetViewerIdsInAGuildAsync(friendViewerIds, ct);
.AsNoTracking()
.Where(v => friendViewerIds.Contains(v.Id))
.Select(v => new { v.Id, v.GuildId })
.ToDictionaryAsync(v => v.Id, v => v.GuildId, ct);
var candidates = new List<GuildInviteCandidateDto>(friendInfo.Friends.Count); var candidates = new List<GuildInviteCandidateDto>(friendInfo.Friends.Count);
foreach (var f in friendInfo.Friends) foreach (var f in friendInfo.Friends)
{ {
viewerRows.TryGetValue(f.ViewerId, out var guildId);
candidates.Add(new GuildInviteCandidateDto candidates.Add(new GuildInviteCandidateDto
{ {
ViewerId = f.ViewerId, ViewerId = f.ViewerId,
@@ -202,7 +208,7 @@ public sealed class GuildController : SVSimController
CountryCode = f.CountryCode, CountryCode = f.CountryCode,
Rank = f.Rank, Rank = f.Rank,
DegreeId = f.DegreeId, DegreeId = f.DegreeId,
IsJoinGuild = guildId is not null, IsJoinGuild = inGuild.Contains(f.ViewerId),
}); });
} }
@@ -247,7 +253,7 @@ public sealed class GuildController : SVSimController
Activity = (int)e.Guild.Activity, Activity = (int)e.Guild.Activity,
MemberNum = e.MemberNum, MemberNum = e.MemberNum,
LeaderName = e.LeaderName, LeaderName = e.LeaderName,
LeaderViewerId = e.Guild.LeaderViewerId, LeaderViewerId = e.Guild.LeaderViewerId ?? 0L,
InviteId = e.InviteId, InviteId = e.InviteId,
}).ToList(), }).ToList(),
}; };
@@ -357,12 +363,10 @@ public sealed class GuildController : SVSimController
if (!r.IsOk) return WireError(); if (!r.IsOk) return WireError();
// Load caller's membership to get the guild id, then return the full updated member list. // Load caller's membership to get the guild id, then return the full updated member list.
var membership = await _db.GuildMembers.FirstOrDefaultAsync(m => m.ViewerId == viewerId, ct); var membership = await _members.GetMembershipAsync(viewerId, ct);
if (membership is null) return WireError(); if (membership is null) return WireError();
var members = await _db.GuildMembers var members = await _members.ListByGuildAsync(membership.GuildId, ct);
.Where(m => m.GuildId == membership.GuildId)
.ToListAsync(ct);
var memberDtos = await ToMemberDtoListAsync(members, viewerId, ct); var memberDtos = await ToMemberDtoListAsync(members, viewerId, ct);
return new GuildChangeRoleResponse { Members = memberDtos }; return new GuildChangeRoleResponse { Members = memberDtos };
@@ -379,7 +383,7 @@ public sealed class GuildController : SVSimController
JoinCondition = (int)guild.JoinCondition, JoinCondition = (int)guild.JoinCondition,
Activity = (int)guild.Activity, Activity = (int)guild.Activity,
MemberNum = memberCount, MemberNum = memberCount,
LeaderViewerId = guild.LeaderViewerId, LeaderViewerId = guild.LeaderViewerId ?? 0L,
LeaderName = leaderName, LeaderName = leaderName,
}; };
@@ -391,33 +395,26 @@ public sealed class GuildController : SVSimController
if (members.Count == 0) return new(); if (members.Count == 0) return new();
var viewerIds = members.Select(m => m.ViewerId).ToList(); var viewerIds = members.Select(m => m.ViewerId).ToList();
var profiles = await _viewers.LoadGuildProfileBatchAsync(viewerIds, ct);
// Batch-load viewer rows with Info + SelectedEmblem + SelectedDegree.
var viewers = await _db.Viewers
.AsNoTracking()
.Include(v => v.Info.SelectedEmblem)
.Include(v => v.Info.SelectedDegree)
.Where(v => viewerIds.Contains(v.Id))
.ToDictionaryAsync(v => v.Id, ct);
var result = new List<GuildMemberInfoDto>(members.Count); var result = new List<GuildMemberInfoDto>(members.Count);
foreach (var m in members) foreach (var m in members)
{ {
viewers.TryGetValue(m.ViewerId, out var v); profiles.TryGetValue(m.ViewerId, out var p);
result.Add(ToMemberDto(m, v)); result.Add(ToMemberDto(m, p));
} }
return result; return result;
} }
private static GuildMemberInfoDto ToMemberDto(GuildMember member, Viewer? viewer) => new() private static GuildMemberInfoDto ToMemberDto(GuildMember member, GuildMemberProfile? profile) => new()
{ {
ViewerId = member.ViewerId, ViewerId = member.ViewerId,
Name = viewer?.DisplayName ?? "", Name = profile?.Name ?? "",
EmblemId = viewer?.Info?.SelectedEmblem?.Id is > 0 ? viewer.Info.SelectedEmblem.Id : 100_000_000L, EmblemId = profile?.EmblemId ?? 100_000_000L,
CountryCode = viewer?.Info?.CountryCode ?? "", CountryCode = profile?.CountryCode ?? "",
Rank = 1, // TODO: populate from actual rank data when rank tracking lands Rank = profile?.Rank ?? 1,
DegreeId = viewer?.Info?.SelectedDegree?.Id ?? 0, DegreeId = profile?.DegreeId ?? 0,
IsOfficialMarkDisplayed = viewer?.Info?.IsOfficialMarkDisplayed == true ? 1 : 0, IsOfficialMarkDisplayed = profile?.IsOfficialMarkDisplayed == true ? 1 : 0,
Role = (int)member.Role, Role = (int)member.Role,
}; };

View File

@@ -1,22 +1,32 @@
using MessagePack;
using System.Text.Json;
using System.Text.Json.Serialization; using System.Text.Json.Serialization;
namespace SVSim.EmulatedEntrypoint.Models.Dtos.GuildChat; namespace SVSim.EmulatedEntrypoint.Models.Dtos.GuildChat;
/// <summary> /// <summary>
/// Response for POST /guild_chat/replay_detail. /// Response for POST /guild_chat/replay_detail.
/// Shape is opaque pending replay-subsystem documentation. ///
/// TODO(post-merge): enumerate fields from Wizard/ReplayDetailInfo.cs when replay subsystem is documented. /// Wire shape: the stored ReplayPayload JSON is forwarded FLAT as the entire data payload.
/// Using JsonElement pass-through so the stored ReplayPayload JSON is forwarded verbatim. /// ChatReplayDetailTask.Parse() calls new ReplayDetailInfo(base.ResponseData["data"]) which
/// then accesses data["battleId"], data["seed"], data["vid1"], etc. directly (no Keys.Contains
/// guards on required fields). Wrapping the payload under a "replay_info" key would crash the
/// client. The controller returns the raw JsonElement directly via Ok(element).
///
/// C1 decision: Option (b) is superseded — client CAN handle a full payload; the bug was the
/// wrapper key. The flat pass-through here is Option (a) variant: emit stored fields at data level.
/// If GetReplayDetailAsync returns null (no stored replay), the controller emits result_code=2
/// to gate the client off unguarded parsing.
/// </summary> /// </summary>
[MessagePackObject] // NOTE: This DTO is unused at runtime — the controller returns ActionResult directly. It is kept
// as documentation of the wire contract and for future typed deserialization tests.
public class GuildChatReplayDetailResponse public class GuildChatReplayDetailResponse
{ {
/// <summary> // Fields are emitted flat at the data level, not under a wrapper key.
/// Opaque replay payload forwarded verbatim from the stored ReplayPayload JSON. // See ReplayDetailInfo.cs in the decompiled client for the full field list.
/// TODO(post-merge): type this properly once replay subsystem shape is captured. // Key representative required fields (unguarded access in constructor):
/// </summary> // battleId, seed, fieldId, firstTurn, card_master_id,
[JsonPropertyName("replay_info"), Key("replay_info")] // vid1/name1/charaId1/classId1/emblemId1/degreeId1/countryCode1/sleeveId1/battlePoint1/masterPoint1/rank1/isOfficial1/deck1
public JsonElement? ReplayInfo { get; set; } // vid2/name2/charaId2/classId2/emblemId2/degreeId2/countryCode2/sleeveId2/battlePoint2/masterPoint2/rank2/isOfficial2/deck2
[JsonPropertyName("result_code")]
public int ResultCode { get; set; } = 1;
} }

View File

@@ -211,6 +211,40 @@ public class GuildWireShape
"root must not be an object — no 'friends' wrapper allowed"); "root must not be an object — no 'friends' wrapper allowed");
} }
[Test]
public void ReplayDetail_response_passes_payload_fields_flat_not_wrapped()
{
// ChatReplayDetailTask.Parse() calls new ReplayDetailInfo(base.ResponseData["data"]).
// ReplayDetailInfo constructor accesses data["battleId"].ToLong(), data["seed"].ToInt(), etc.
// WITHOUT Keys.Contains guards. Wrapping under a "replay_info" key would crash the client.
// The controller emits the stored JSON element directly as the data payload — verify that
// the serialized shape does NOT have a wrapper key.
//
// Decompile evidence (ReplayDetailInfo.cs line 209-210):
// battle_id = data["battleId"].ToLong(); // unguarded
// seed = data["seed"].ToInt(); // unguarded
// Therefore: option (b) gate-off when payload is null; flat pass-through when it exists.
// Simulate what the controller does: serialize the payload element directly.
const string storedPayloadJson = """{"battleId":"999","seed":42,"fieldId":1,"firstTurn":1,"card_master_id":100,"vid1":1,"name1":"A","charaId1":1,"classId1":1,"emblemId1":100000000,"degreeId1":0,"countryCode1":"JP","sleeveId1":3000011,"battlePoint1":0,"masterPoint1":0,"rank1":1,"isOfficial1":false,"deck1":[],"vid2":2,"name2":"B","charaId2":1,"classId2":2,"emblemId2":100000000,"degreeId2":0,"countryCode2":"JP","sleeveId2":3000011,"battlePoint2":0,"masterPoint2":0,"rank2":1,"isOfficial2":false,"deck2":[]}""";
using var doc = JsonDocument.Parse(storedPayloadJson);
var element = doc.RootElement.Clone();
// Re-serialize as if returned from Ok(element) — should be flat
var json = JsonSerializer.Serialize(element, Opts);
using var resultDoc = JsonDocument.Parse(json);
var root = resultDoc.RootElement;
// battleId must be at root level, NOT under a "replay_info" wrapper
Assert.That(root.TryGetProperty("battleId", out var battleId), Is.True,
"battleId must be at root level — no replay_info wrapper");
Assert.That(battleId.GetString(), Is.EqualTo("999"));
// replay_info key must NOT exist
Assert.That(root.TryGetProperty("replay_info", out _), Is.False,
"replay_info wrapper must NOT be present — client reads data[\"battleId\"] directly");
}
[Test] [Test]
public void GuildInfo_non_joined_serializes_to_prod_shape() public void GuildInfo_non_joined_serializes_to_prod_shape()
{ {