diff --git a/SVSim.BattleEngine/Shim/Generated/ProcessingBase.g.cs b/SVSim.BattleEngine/Shim/Generated/ProcessingBase__Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.g.cs similarity index 78% rename from SVSim.BattleEngine/Shim/Generated/ProcessingBase.g.cs rename to SVSim.BattleEngine/Shim/Generated/ProcessingBase__Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.g.cs index 399e49d..de3c0eb 100644 --- a/SVSim.BattleEngine/Shim/Generated/ProcessingBase.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/ProcessingBase__Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.g.cs @@ -1,4 +1,4 @@ -// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult\ProcessingBase.cs +// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23/Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult/ProcessingBase.cs namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult { public partial class ProcessingBase diff --git a/SVSim.BattleEngine/Shim/Generated/ProcessingBase__Wizard.Story.ChapterSelection.SelectionProcessing.Main.g.cs b/SVSim.BattleEngine/Shim/Generated/ProcessingBase__Wizard.Story.ChapterSelection.SelectionProcessing.Main.g.cs new file mode 100644 index 0000000..5056b33 --- /dev/null +++ b/SVSim.BattleEngine/Shim/Generated/ProcessingBase__Wizard.Story.ChapterSelection.SelectionProcessing.Main.g.cs @@ -0,0 +1,10 @@ +// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23/Wizard.Story.ChapterSelection.SelectionProcessing.Main/ProcessingBase.cs +namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main +{ +public partial class ProcessingBase +{ + public IProcessing NextProcessing { get; set; } + public void Execute(Parameter param) { } + protected void ExecuteNextProcessing(Parameter param) { } +} +} diff --git a/SVSim.BattleEngine/Shim/Generated/_BaseClauses.g.cs b/SVSim.BattleEngine/Shim/Generated/_BaseClauses.g.cs index 2ee532a..bebe908 100644 --- a/SVSim.BattleEngine/Shim/Generated/_BaseClauses.g.cs +++ b/SVSim.BattleEngine/Shim/Generated/_BaseClauses.g.cs @@ -44,7 +44,7 @@ namespace Wizard.UI.Dialog { public partial class DialogContactMenu : MonoBehavi namespace Wizard.UI.Dialog { public partial class DialogSpeedChallenge : MonoBehaviour { } } namespace Wizard.UI.Dialog { public partial class DialogSpeedChallengeResult : MonoBehaviour { } } namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult { public partial class Download : ProcessingBase { } } -namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class DownloadConfirmDialogDisplay : global::Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.ProcessingBase { } } +namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class DownloadConfirmDialogDisplay : ProcessingBase { } } namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult { public partial class DownloadInfoGetter : ProcessingBase { } } namespace Wizard.Battle.UI { public partial class DragonInfomationUI : ClassInfomationUIBase { } } namespace Wizard.Battle.View.Vfx { public partial class DrawSpecialTokenVfx : SpreadOutVfx { } } @@ -152,10 +152,10 @@ namespace Wizard.Battle.View.Vfx { public partial class StartSummonCardVfx : Sta namespace Wizard.Battle.View.Vfx { public partial class StopArrowMoveVfx : VfxBase { } } namespace Wizard.Battle.View.Vfx { public partial class StopEvolutionChoiceEffectVfx : VfxBase { } } namespace Wizard.Battle.View.Vfx { public partial class StopEvolutionTargetFocasVfx : VfxBase { } } -namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class StoryStarter : global::Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.ProcessingBase { } } -namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class SubChapterSelectionDialogDisplay : global::Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.ProcessingBase { } } +namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class StoryStarter : ProcessingBase { } } +namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class SubChapterSelectionDialogDisplay : ProcessingBase { } } namespace Wizard { public partial class SubChapterStorySectionBtn : MonoBehaviour { } } -namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class SummaryDialogDisplay : global::Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.ProcessingBase { } } +namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class SummaryDialogDisplay : ProcessingBase { } } namespace Wizard.Battle.View.Vfx { public partial class SummonCardPreperationVfx : SequentialVfxPlayer { } } namespace Wizard.Battle.View.Vfx { public partial class SummonCardShakeCameraVfx : SequentialVfxPlayer { } } namespace Wizard.Battle.View.Vfx { public partial class SummonUnitOverflowVfx : SequentialVfxPlayer { } } @@ -165,7 +165,7 @@ namespace Wizard.Battle.View.Vfx { public partial class ThinkIconHideVfx : Seque namespace Wizard.Battle.View.Vfx { public partial class ThinkIconShowVfx : SequentialVfxPlayer { } } namespace Wizard.Battle.View.Vfx { public partial class TurnStartEvolveVfx : SequentialVfxPlayer { } } namespace Wizard.Battle.Tutorial { public partial class TutorialBattleMgrBase : BattleManagerBase { } } -namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class TutorialStoryStarter : global::Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult.ProcessingBase { } } +namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { public partial class TutorialStoryStarter : ProcessingBase { } } namespace Wizard.Battle.View { public partial class UnitBattleCardView : BattleCardView { } } namespace Wizard.Battle.View.Vfx { public partial class UnitCardVfxCreator : CardVfxCreatorBase { } } namespace Wizard.Battle.View.Vfx { public partial class UpdateEpVfx : VfxBase { } } diff --git a/SVSim.BattleEngine/Shim/View/SettingsUiStubs.cs b/SVSim.BattleEngine/Shim/View/SettingsUiStubs.cs index b4a987b..5b52a0e 100644 --- a/SVSim.BattleEngine/Shim/View/SettingsUiStubs.cs +++ b/SVSim.BattleEngine/Shim/View/SettingsUiStubs.cs @@ -90,7 +90,11 @@ namespace DeckBuilder namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult { - public interface IProcessing { } + public interface IProcessing + { + IProcessing NextProcessing { get; set; } + void Execute(Parameter param); + } public class Parameter { } } diff --git a/SVSim.BattleEngine/Shim/View/StoryTitleStubs.cs b/SVSim.BattleEngine/Shim/View/StoryTitleStubs.cs index 87258c3..b0d9cb3 100644 --- a/SVSim.BattleEngine/Shim/View/StoryTitleStubs.cs +++ b/SVSim.BattleEngine/Shim/View/StoryTitleStubs.cs @@ -18,7 +18,11 @@ namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { // Parallel to the BattleResult submodule (already shimmed); some copied files // `using` this Main module and reference these unqualified. - public interface IProcessing { } + public interface IProcessing + { + IProcessing NextProcessing { get; set; } + void Execute(Parameter param); + } public class Parameter { } }