More story fixes
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@@ -230,6 +230,9 @@ namespace SVSim.Database.Migrations
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b.Property<int?>("SpecialBattleSettingId")
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.HasColumnType("integer");
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b.Property<string>("UnlockText")
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.HasColumnType("text");
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b.Property<decimal>("XCoordinate")
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.HasColumnType("numeric");
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@@ -271,6 +274,9 @@ namespace SVSim.Database.Migrations
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b.Property<bool>("IsPlayAnotherEndAppearanceAnimation")
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.HasColumnType("boolean");
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b.Property<int>("IsSpoiler")
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.HasColumnType("integer");
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b.Property<bool>("IsUnderMaintenance")
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.HasColumnType("boolean");
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@@ -281,6 +287,10 @@ namespace SVSim.Database.Migrations
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b.Property<int>("OrderId")
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.HasColumnType("integer");
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b.Property<string>("SpoilerMessage")
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.IsRequired()
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.HasColumnType("text");
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b.Property<int>("StoryApiType")
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.HasColumnType("integer");
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