refactor(battle-node): remove ScriptedBotParticipant and dev-affordance wiring
Deletes the scripted opponent and every entry point that created a BattleType.Scripted session (the ?scripted=1 query opt-in, the SoloDefaultsToScripted toggle, the resolver short-circuit, the WS handler case, the bridge validation arm). Real two-client PvP and the Bot matchmaking-timeout fallback are untouched. ResolveAsync drops its scriptedOptIn parameter. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -12,18 +12,24 @@ namespace SVSim.UnitTests.Controllers;
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public class ArenaTwoPickBattleControllerTests
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{
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[Test]
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public async Task DoMatching_AuthenticatedViewer_Returns3004WithBattleIdAndNodeUrl()
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public async Task DoMatching_joiner_Returns3004WithBattleIdAndNodeUrlAndCardMaster()
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{
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using var factory = new SVSimTestFactory();
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var viewerId = await factory.SeedViewerAsync();
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await SeedCompleteTwoPickRunAsync(factory, viewerId);
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var vidA = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_021UL);
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var vidB = await factory.SeedViewerAsync(steamId: 76_561_198_000_000_022UL);
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await SeedCompleteTwoPickRunAsync(factory, vidA);
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await SeedCompleteTwoPickRunAsync(factory, vidB);
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using var clientA = factory.CreateAuthenticatedClient(vidA);
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using var clientB = factory.CreateAuthenticatedClient(vidB);
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using var client = factory.CreateAuthenticatedClient(viewerId);
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var req = new {
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deck_no = 1L, need_init = 1, log = 1, excluded_field_id_list = new long[] { }, use_stage_select = 1, is_default_skin = 0,
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viewer_id = "0", steam_id = 0, steam_session_ticket = "",
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};
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var resp = await client.PostAsync("/arena_two_pick_battle/do_matching?scripted=1", JsonContent.Create(req));
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// A parks first; B triggers the pair and gets the 3004 joiner response.
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await clientA.PostAsync("/arena_two_pick_battle/do_matching", JsonContent.Create(req));
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var resp = await clientB.PostAsync("/arena_two_pick_battle/do_matching", JsonContent.Create(req));
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
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var body = await resp.Content.ReadAsStringAsync();
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@@ -72,29 +78,6 @@ public class ArenaTwoPickBattleControllerTests
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Assert.That(root.GetProperty("node_server_url").GetString(), Is.EqualTo(""));
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}
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[Test]
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public async Task DoMatching_with_scripted_flag_returns_3004_Scripted_match_immediately()
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{
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using var factory = new SVSimTestFactory();
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var vid = await factory.SeedViewerAsync();
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await SeedCompleteTwoPickRunAsync(factory, vid);
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using var client = factory.CreateAuthenticatedClient(vid);
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var req = new {
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deck_no = 1L, need_init = 1, log = 1, excluded_field_id_list = new long[] { }, use_stage_select = 1, is_default_skin = 0,
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viewer_id = "0", steam_id = 0, steam_session_ticket = "",
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};
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var resp = await client.PostAsync("/arena_two_pick_battle/do_matching?scripted=1", JsonContent.Create(req));
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
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var body = await resp.Content.ReadAsStringAsync();
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using var doc = JsonDocument.Parse(body);
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var root = doc.RootElement;
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Assert.That(root.GetProperty("matching_state").GetInt32(), Is.EqualTo(3004));
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Assert.That(root.GetProperty("battle_id").GetString(), Is.Not.Null.And.Not.Empty);
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}
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[Test]
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public async Task DoMatching_two_pollers_get_3004_joiner_and_3007_owner_with_same_BattleId()
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{
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@@ -137,35 +120,6 @@ public class ArenaTwoPickBattleControllerTests
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"Owner and joiner must see the same node_server_url.");
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}
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[Test]
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public async Task DoMatching_SoloDefaultsToScripted_flag_makes_solo_poll_return_3004_without_query_param()
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{
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using var factory = new SVSimTestFactory();
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// BattleNodeOptions is a singleton in DI; flipping it before the request takes
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// effect immediately for this factory. Real deployments toggle it via the
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// "BattleNode:SoloDefaultsToScripted" key in appsettings*.json.
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factory.Services.GetRequiredService<BattleNodeOptions>().SoloDefaultsToScripted = true;
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var vid = await factory.SeedViewerAsync();
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await SeedCompleteTwoPickRunAsync(factory, vid);
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using var client = factory.CreateAuthenticatedClient(vid);
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var req = new {
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deck_no = 1L, need_init = 1, log = 1, excluded_field_id_list = new long[] { }, use_stage_select = 1, is_default_skin = 0,
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viewer_id = "0", steam_id = 0, steam_session_ticket = "",
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};
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// No ?scripted=1 — the flag alone should drive the Scripted branch.
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var resp = await client.PostAsync("/arena_two_pick_battle/do_matching", JsonContent.Create(req));
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Assert.That(resp.StatusCode, Is.EqualTo(HttpStatusCode.OK));
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using var doc = JsonDocument.Parse(await resp.Content.ReadAsStringAsync());
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var root = doc.RootElement;
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Assert.That(root.GetProperty("matching_state").GetInt32(), Is.EqualTo(3004),
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"SoloDefaultsToScripted=true should bypass pair-up and return a Scripted 3004 SUCCEEDED.");
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Assert.That(root.GetProperty("battle_id").GetString(), Is.Not.Null.And.Not.Empty);
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Assert.That(root.GetProperty("node_server_url").GetString(), Does.Contain("/socket.io/"));
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}
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[Test]
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public async Task DoMatching_NoActiveRun_Returns400WithErrorCode()
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@@ -1,118 +0,0 @@
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using System.Net.Http.Json;
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using System.Text.Json;
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using Microsoft.Extensions.DependencyInjection;
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using NUnit.Framework;
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using SVSim.BattleNode.Bridge;
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using SVSim.Database;
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using SVSim.Database.Enums;
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using SVSim.Database.Models;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Controllers;
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/// <summary>
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/// Cross-family contract for <c>/do_matching</c>. The single load-bearing assertion: when
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/// <see cref="BattleNodeOptions.SoloDefaultsToScripted"/> is <c>true</c>, every family's
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/// first poll must bypass pair-up and return a SUCCEEDED matching_state with a battle_id +
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/// node_server_url — not the 3002 RETRY of the normal pair-up path.
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/// <para>
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/// Adding a new family is the failure trigger for this test: the new controller MUST route
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/// through <see cref="SVSim.EmulatedEntrypoint.Matching.IMatchingResolver"/>, or this test
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/// fails. That's the point — the test enforces "stay in line" across families.
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/// </para>
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/// </summary>
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[TestFixture]
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public class DoMatchingContractTests
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{
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private static readonly object DoMatchingBody = new
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{
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deck_no = 1L,
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need_init = 1,
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log = 1,
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excluded_field_id_list = Array.Empty<long>(),
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use_stage_select = 1,
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is_default_skin = 0,
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viewer_id = "0",
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steam_id = 0,
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steam_session_ticket = "",
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};
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[TestCase("/arena_two_pick_battle/do_matching", FamilyKind.TwoPick)]
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[TestCase("/rotation_rank_battle/do_matching", FamilyKind.RankRotation)]
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[TestCase("/unlimited_rank_battle/do_matching", FamilyKind.RankUnlimited)]
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public async Task SoloDefaultsToScripted_short_circuits_every_family_to_immediate_SUCCEEDED(string url, FamilyKind family)
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{
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await using var factory = new SVSimTestFactory();
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factory.Services.GetRequiredService<BattleNodeOptions>().SoloDefaultsToScripted = true;
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var viewerId = await factory.SeedViewerAsync();
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await SetupFamilyAsync(factory, viewerId, family);
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using var client = factory.CreateAuthenticatedClient(viewerId);
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var resp = await client.PostAsJsonAsync(url, DoMatchingBody);
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Assert.That(resp.IsSuccessStatusCode, Is.True, $"Expected 2xx from {url}, got {resp.StatusCode}.");
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using var doc = JsonDocument.Parse(await resp.Content.ReadAsStringAsync());
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var root = doc.RootElement;
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var state = root.GetProperty("matching_state").GetInt32();
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Assert.That(state, Is.Not.EqualTo(3002),
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$"{url}: SoloDefaultsToScripted=true must bypass pair-up; saw matching_state=3002 RETRY which means the family didn't honor the flag (probably forgot to route through IMatchingResolver).");
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Assert.That(state, Is.AnyOf(3004, 3007, 3011),
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$"{url}: matching_state must be SUCCEEDED (3004), SUCCEEDED_OWNER (3007), or AI_SUCCEEDED (3011) — got {state}.");
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Assert.That(root.GetProperty("battle_id").GetString(), Is.Not.Null.And.Not.Empty,
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$"{url}: SUCCEEDED responses must carry battle_id.");
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Assert.That(root.GetProperty("node_server_url").GetString(), Does.Contain("/socket.io/"),
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$"{url}: node_server_url must point at the WS endpoint.");
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}
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// Each family has different prerequisites — TK2 needs an active draft run, rank needs
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// a deck for the requested format. The factory's seeders are sufficient for both.
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public enum FamilyKind { TwoPick, RankRotation, RankUnlimited }
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private static async Task SetupFamilyAsync(SVSimTestFactory factory, long viewerId, FamilyKind family)
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{
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switch (family)
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{
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case FamilyKind.TwoPick:
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await SeedCompleteTwoPickRunAsync(factory, viewerId);
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break;
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case FamilyKind.RankRotation:
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await factory.SeedGlobalsAsync();
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await factory.SeedDeckAsync(viewerId, Format.Rotation, number: 1);
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break;
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case FamilyKind.RankUnlimited:
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await factory.SeedGlobalsAsync();
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await factory.SeedDeckAsync(viewerId, Format.Unlimited, number: 1);
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break;
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default:
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throw new ArgumentOutOfRangeException(nameof(family));
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}
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}
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// Mirrors ArenaTwoPickBattleControllerTests.SeedCompleteTwoPickRunAsync. Duplicated
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// rather than promoted because the original is a private static there and only this
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// test class needs to share it cross-family today; promote if a third caller surfaces.
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private static async Task SeedCompleteTwoPickRunAsync(SVSimTestFactory factory, long viewerId)
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{
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using var scope = factory.Services.CreateScope();
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var db = scope.ServiceProvider.GetRequiredService<SVSimDbContext>();
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var deck = Enumerable.Range(1, 30).Select(i => 100_011_000L + i).ToList();
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db.ViewerArenaTwoPickRuns.Add(new ViewerArenaTwoPickRun
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{
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ViewerId = viewerId,
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EntryId = 1,
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ClassId = 1,
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LeaderSkinId = 1,
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SelectedCardIdsJson = JsonSerializer.Serialize(deck),
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IsSelectCompleted = true,
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MaxBattleCount = 5,
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CandidateClassIdsJson = "[1,2,3]",
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PendingPickSetsJson = "[]",
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ResultListJson = "[]",
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NextCandidateId = 1,
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});
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await db.SaveChangesAsync();
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}
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}
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