refactor(battle-node): remove ScriptedBotParticipant and dev-affordance wiring

Deletes the scripted opponent and every entry point that created a
BattleType.Scripted session (the ?scripted=1 query opt-in, the
SoloDefaultsToScripted toggle, the resolver short-circuit, the WS handler case,
the bridge validation arm). Real two-client PvP and the Bot matchmaking-timeout
fallback are untouched. ResolveAsync drops its scriptedOptIn parameter.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-03 20:15:48 -04:00
parent 8085119439
commit f21ab7a38c
21 changed files with 49 additions and 395 deletions

View File

@@ -1,4 +1,4 @@
using NUnit.Framework;
using NUnit.Framework;
using SVSim.BattleNode.Bridge;
using SVSim.BattleNode.Sessions;
@@ -14,7 +14,7 @@ public class InMemoryBattleSessionStoreTests
[Test]
public void RegisterThenGet_ReturnsRegisteredBattle()
{
var battle = new PendingBattle("bid-1", BattleType.Scripted, new BattlePlayer(906243102, FixtureCtx()), null);
var battle = new PendingBattle("bid-1", BattleType.Bot, new BattlePlayer(906243102, FixtureCtx()), null);
_store.RegisterPending(battle);
Assert.That(_store.TryGetPending("bid-1"), Is.EqualTo(battle));
@@ -29,7 +29,7 @@ public class InMemoryBattleSessionStoreTests
[Test]
public void Remove_ReturnsTrueWhenPresent_FalseWhenAbsent()
{
_store.RegisterPending(new PendingBattle("bid", BattleType.Scripted, new BattlePlayer(1, FixtureCtx()), null));
_store.RegisterPending(new PendingBattle("bid", BattleType.Bot, new BattlePlayer(1, FixtureCtx()), null));
Assert.That(_store.RemovePending("bid"), Is.True);
Assert.That(_store.RemovePending("bid"), Is.False);
}
@@ -37,8 +37,8 @@ public class InMemoryBattleSessionStoreTests
[Test]
public void Register_DuplicateBattleId_OverwritesPrior()
{
_store.RegisterPending(new PendingBattle("bid", BattleType.Scripted, new BattlePlayer(1, FixtureCtx()), null));
_store.RegisterPending(new PendingBattle("bid", BattleType.Scripted, new BattlePlayer(2, FixtureCtx()), null));
_store.RegisterPending(new PendingBattle("bid", BattleType.Bot, new BattlePlayer(1, FixtureCtx()), null));
_store.RegisterPending(new PendingBattle("bid", BattleType.Bot, new BattlePlayer(2, FixtureCtx()), null));
Assert.That(_store.TryGetPending("bid")!.P1.ViewerId, Is.EqualTo(2));
}
@@ -49,3 +49,4 @@ public class InMemoryBattleSessionStoreTests
EmblemId: "701441011", DegreeId: "300003", FieldId: 43, IsOfficial: 0,
BattleType: 11);
}