refactor(battle-node): remove ScriptedBotParticipant and dev-affordance wiring
Deletes the scripted opponent and every entry point that created a BattleType.Scripted session (the ?scripted=1 query opt-in, the SoloDefaultsToScripted toggle, the resolver short-circuit, the WS handler case, the bridge validation arm). Real two-client PvP and the Bot matchmaking-timeout fallback are untouched. ResolveAsync drops its scriptedOptIn parameter. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -9,7 +9,6 @@
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"BypassSteamTicket": true
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},
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"BattleNode": {
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"SoloDefaultsToScripted": false,
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"DiagnosticLogging": true
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}
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}
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