Updates
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using MessagePack;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.Responses;
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[MessagePackObject]
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public class GameStartResponse
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{
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[Key("now_viewer_id")]
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public long NowViewerId { get; set; }
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[Key("is_set_transition_password")]
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public bool IsSetTransitionPassword { get; set; }
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[Key("now_name")]
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public string NowName { get; set; }
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[Key("now_rank")]
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public Dictionary<string, string> NowRank { get; set; }
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[Key("now_tutorial_step")]
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public string NowTutorialStep { get; set; }
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[Key("transition_account_data")]
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public List<TransitionAccountData> TransitionAccountData { get; set; }
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[Key("tos_state")]
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public int TosState { get; set; }
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[Key("tos_id")]
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public int TosId { get; set; }
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[Key("policy_state")]
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public int PolicyState { get; set; }
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[Key("policy_id")]
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public int PolicyId { get; set; }
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[Key("kor_authority_id")]
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public int KorAuthorityId { get; set; }
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[Key("kor_authority_state")]
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public int KorAuthorityState { get; set; }
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}
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