feat(guild_chat): deck + replay attachments
Implement all five guild_chat attachment endpoints:
- add_deck: server looks up deck by (viewerId, format, deckNo) and snapshots
the current state into a DECK-type chat message DeckPayload column.
- delete_deck: author OR leader/sub-leader may clear; returns refreshed
deck_log. Extended IGuildChatMessageRepository.ClearDeckAsync with
leaderOverride flag; added GetDeckMessagesAsync + GetByMessageIdAsync.
- add_replay: stores {"battle_id": N} in ReplayPayload; full shape is
TODO(post-merge) pending replay-subsystem capture.
- replay_detail: returns the stored ReplayPayload as JsonElement passthrough.
- deck_log: returns all active DECK messages grouped by API-side Format string
key ("1"=Rotation, "2"=Unlimited, "3"=PreRotation always present;
"4"=Crossover, "5"=MyRotation only when non-empty).
Adds DeckLogDataDto (typed) for deck_log / delete_deck responses.
Replay response uses JsonElement passthrough (TODO(post-merge)).
8 new integration tests — all green. Full suite 1530/1530 pass.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -1,6 +1,9 @@
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using System.Text.Json;
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using Microsoft.AspNetCore.Mvc;
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using SVSim.Database.Enums;
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using SVSim.Database.Repositories.Viewer;
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using SVSim.Database.Services.Guild;
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using SVSim.EmulatedEntrypoint.Extensions;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common.Guild;
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using SVSim.EmulatedEntrypoint.Models.Dtos.GuildChat;
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@@ -43,7 +46,9 @@ public sealed class GuildChatController : SVSimController
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MessageType = (int)m.MessageType,
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CreateTime = new DateTimeOffset(m.CreatedAt, TimeSpan.Zero).ToUnixTimeSeconds(),
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Message = m.Body,
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// deck / replay / room remain null until Task 17
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Deck = m.DeckPayload is not null ? ParseJsonElementOrNull(m.DeckPayload) : null,
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Replay = m.ReplayPayload is not null ? ParseJsonElementOrNull(m.ReplayPayload) : null,
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Room = m.RoomPayload is not null ? ParseJsonElementOrNull(m.RoomPayload) : null,
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}).ToList();
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// Build deduplicated users[] catalog from message authors
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@@ -87,22 +92,163 @@ public sealed class GuildChatController : SVSimController
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}
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[HttpPost("add_deck")]
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public Task<ActionResult<EmptyResponse>> AddDeck([FromBody] GuildChatAddDeckRequest req, CancellationToken ct)
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=> Task.FromResult<ActionResult<EmptyResponse>>(new EmptyResponse());
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public async Task<ActionResult<EmptyResponse>> AddDeck([FromBody] GuildChatAddDeckRequest req, CancellationToken ct)
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{
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if (!TryGetViewerId(out var viewerId)) return Unauthorized();
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Format format;
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try { format = FormatExtensions.FromApi(req.DeckFormat); }
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catch (ArgumentOutOfRangeException) { return Ok(new { result_code = 2 }); }
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var result = await _chat.PostDeckAsync(viewerId, format, req.DeckFormat, req.DeckNo, ct);
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if (!result.Ok) return Ok(new { result_code = 2 });
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return new EmptyResponse();
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}
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[HttpPost("delete_deck")]
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public Task<ActionResult<EmptyResponse>> DeleteDeck([FromBody] GuildChatDeleteDeckRequest req, CancellationToken ct)
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=> Task.FromResult<ActionResult<EmptyResponse>>(new EmptyResponse());
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public async Task<ActionResult<GuildChatDeleteDeckResponse>> DeleteDeck([FromBody] GuildChatDeleteDeckRequest req, CancellationToken ct)
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{
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if (!TryGetViewerId(out var viewerId)) return Unauthorized();
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var (ok, log) = await _chat.DeleteDeckAsync(viewerId, (int)req.MessageId, ct);
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if (!ok || log is null) return Ok(new { result_code = 2 });
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return new GuildChatDeleteDeckResponse
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{
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MaintenanceCardList = new(),
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DeckLog = BuildDeckLogDict(log, viewerId),
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};
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}
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[HttpPost("add_replay")]
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public Task<ActionResult<EmptyResponse>> AddReplay([FromBody] GuildChatAddReplayRequest req, CancellationToken ct)
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=> Task.FromResult<ActionResult<EmptyResponse>>(new EmptyResponse());
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public async Task<ActionResult<EmptyResponse>> AddReplay([FromBody] GuildChatAddReplayRequest req, CancellationToken ct)
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{
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if (!TryGetViewerId(out var viewerId)) return Unauthorized();
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var result = await _chat.PostReplayAsync(viewerId, req.BattleId, ct);
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if (!result.Ok) return Ok(new { result_code = 2 });
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return new EmptyResponse();
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}
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[HttpPost("replay_detail")]
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public Task<ActionResult<GuildChatReplayDetailResponse>> ReplayDetail([FromBody] GuildChatReplayDetailRequest req, CancellationToken ct)
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=> Task.FromResult<ActionResult<GuildChatReplayDetailResponse>>(new GuildChatReplayDetailResponse());
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public async Task<ActionResult<GuildChatReplayDetailResponse>> ReplayDetail([FromBody] GuildChatReplayDetailRequest req, CancellationToken ct)
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{
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if (!TryGetViewerId(out var viewerId)) return Unauthorized();
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var payloadJson = await _chat.GetReplayDetailAsync(viewerId, (int)req.MessageId, ct);
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if (payloadJson is null) return Ok(new { result_code = 2 });
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var replayInfo = ParseJsonElementOrNull(payloadJson);
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return new GuildChatReplayDetailResponse { ReplayInfo = replayInfo };
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}
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[HttpPost("deck_log")]
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public Task<ActionResult<GuildChatDeckLogResponse>> DeckLog([FromBody] GuildChatDeckLogRequest req, CancellationToken ct)
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=> Task.FromResult<ActionResult<GuildChatDeckLogResponse>>(new GuildChatDeckLogResponse());
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public async Task<ActionResult<GuildChatDeckLogResponse>> DeckLog([FromBody] GuildChatDeckLogRequest req, CancellationToken ct)
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{
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if (!TryGetViewerId(out var viewerId)) return Unauthorized();
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var log = await _chat.GetDeckLogAsync(viewerId, ct);
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if (log is null) return Ok(new { result_code = 2 });
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return new GuildChatDeckLogResponse
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{
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MaintenanceCardList = new(),
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DeckLog = BuildDeckLogDict(log, viewerId),
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};
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}
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// ── Private helpers ──────────────────────────────────────────────────────
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/// <summary>
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/// Converts a DeckLogResult into the wire deck_log dictionary.
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/// Keys "1", "2", "3" (Rotation/Unlimited/PreRotation) are always present.
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/// Keys "4" (Crossover) and "5" (MyRotation) are only included when non-empty.
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/// delete_permission_exists is true when the calling viewer is the author (leader override
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/// is handled at the delete endpoint — here it's purely author-based for the display flag).
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/// </summary>
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private static Dictionary<string, List<DeckLogDataDto>> BuildDeckLogDict(DeckLogResult log, long callerViewerId)
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{
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// Always-present buckets.
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var dict = new Dictionary<string, List<DeckLogDataDto>>
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{
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["1"] = new(), // Rotation
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["2"] = new(), // Unlimited
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["3"] = new(), // PreRotation
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};
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foreach (var entry in log.Entries)
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{
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DeckLogDataDto? dto = BuildDeckLogDataDto(entry, callerViewerId);
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if (dto is null) continue;
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string key = dto.DeckFormat.ToApi().ToString();
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if (!dict.TryGetValue(key, out var bucket))
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{
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// Optional bucket (Crossover=4, MyRotation=5) — create on first use.
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bucket = new List<DeckLogDataDto>();
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dict[key] = bucket;
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}
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bucket.Add(dto);
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}
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return dict;
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}
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/// <summary>
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/// Deserializes a stored DeckPayload JSON into a DeckLogDataDto.
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/// Returns null if the JSON is malformed or missing required fields.
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/// </summary>
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private static DeckLogDataDto? BuildDeckLogDataDto(DeckLogEntry entry, long callerViewerId)
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{
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try
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{
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using var doc = JsonDocument.Parse(entry.PayloadJson);
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var root = doc.RootElement;
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if (!root.TryGetProperty("deck_format", out var fmtEl)) return null;
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int deckFormatApi = fmtEl.GetInt32();
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Format format;
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try { format = FormatExtensions.FromApi(deckFormatApi); }
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catch (ArgumentOutOfRangeException) { return null; }
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var cardIdArray = new List<long>();
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if (root.TryGetProperty("card_id_array", out var arrEl))
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{
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foreach (var el in arrEl.EnumerateArray())
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cardIdArray.Add(el.GetInt64());
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}
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return new DeckLogDataDto
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{
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DeckFormat = format,
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MessageId = entry.MessageId,
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DeletePermissionExists = entry.AuthorViewerId == callerViewerId,
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DeckNo = root.TryGetProperty("deck_no", out var dno) ? dno.GetInt32() : 0,
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DeckName = root.TryGetProperty("deck_name", out var dn) ? dn.GetString() ?? "" : "",
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ClassId = root.TryGetProperty("class_id", out var ci) ? ci.GetInt32() : 0,
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SleeveId = root.TryGetProperty("sleeve_id", out var si) ? si.GetInt64() : 3_000_011L,
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LeaderSkinId = root.TryGetProperty("leader_skin_id", out var ls) ? ls.GetInt32() : 0,
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CardIdArray = cardIdArray,
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};
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}
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catch
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{
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return null;
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}
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}
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private static JsonElement? ParseJsonElementOrNull(string json)
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{
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try
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{
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using var doc = JsonDocument.Parse(json);
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return doc.RootElement.Clone();
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}
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catch
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{
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return null;
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}
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}
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}
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