cull(engine-cleanup): pass-8 phase-2 cascade round 2 after MyPageItemHome stub

This commit is contained in:
gamer147
2026-07-03 22:00:30 -04:00
parent 6cf95bcfd6
commit e9b112d083
52 changed files with 6 additions and 2562 deletions

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@@ -272,9 +272,7 @@ namespace UnityEngine
public class MeshFilter : Component { public Mesh mesh { get; set; } public Mesh sharedMesh { get; set; } }
public class ParticleSystem : Component
{
public void Play() { } public void Play(bool withChildren) { }
public void Stop() { } public void Stop(bool withChildren) { }
public int particleCount => 0;
public void Play() { } public void Stop() { } public int particleCount => 0;
public MainModule main => default;
public int GetParticles(Particle[] p) => 0;
public void SetParticles(Particle[] p, int n) { }