cull(engine-cleanup): pass-8 phase-2 cascade round 2 after MyPageItemHome stub
This commit is contained in:
@@ -7,7 +7,6 @@ namespace Wizard
|
||||
{
|
||||
public partial class AccountTransferHelper
|
||||
{
|
||||
public DialogBase CreateAccountTransferDialog(AccountBase.DisplayType type, AccountBase.TransitionOriginalScreen from, Action close_callback = null) => default!;
|
||||
public void DataTransferByFaceBook() { }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,9 +3,4 @@ using Cute;
|
||||
using UnityEngine;
|
||||
namespace Wizard.UI.Dialog
|
||||
{
|
||||
public partial class DialogSpeedChallenge
|
||||
{
|
||||
public void SetText(string text) { }
|
||||
public void SetTexture(string name) { }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,11 +3,4 @@ using Cute;
|
||||
using UnityEngine;
|
||||
namespace Wizard.UI.Dialog
|
||||
{
|
||||
public partial class DialogSpeedChallengeResult
|
||||
{
|
||||
public void SetRankText(string text) { }
|
||||
public void SetRankWithNumber(int rank) { }
|
||||
public void SetText(string text) { }
|
||||
public void SetUrl(string url) { }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,8 +11,6 @@ namespace Wizard.RoomMatch
|
||||
public partial class RoomBase
|
||||
{
|
||||
public delegate void ChangeScene(UIManager.ViewScene in_NextScene, UIManager.ChangeViewSceneParam in_Param, object sceneParam);
|
||||
public DialogBase TreasureCpGradeUpConditionDialog { get; set; }
|
||||
public static RoomBase GetInstance() => default!;
|
||||
public static void OnSoftwareReset() { }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,10 +42,6 @@ public partial class UIManager
|
||||
BattlePass,
|
||||
LoginBonus,
|
||||
LotteryPage,
|
||||
BeginnerMission,
|
||||
Competition2Pick,
|
||||
CompetitionLobby,
|
||||
RedEtherCampaignLobby,
|
||||
Bingo,
|
||||
CrossoverPortal,
|
||||
NeutralPopularityVote,
|
||||
|
||||
@@ -24,8 +24,8 @@ namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { }
|
||||
namespace Wizard { public partial class DeckUpdateTask : BaseTask { } }
|
||||
namespace Wizard.Battle.View.Vfx { }
|
||||
namespace Wizard.UI.Dialog { }
|
||||
namespace Wizard.UI.Dialog { public partial class DialogSpeedChallenge : MonoBehaviour { } }
|
||||
namespace Wizard.UI.Dialog { public partial class DialogSpeedChallengeResult : MonoBehaviour { } }
|
||||
namespace Wizard.UI.Dialog { }
|
||||
namespace Wizard.UI.Dialog { }
|
||||
namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult { }
|
||||
namespace Wizard.Story.ChapterSelection.SelectionProcessing.Main { }
|
||||
namespace Wizard.Story.ChapterSelection.SelectionProcessing.BattleResult { }
|
||||
|
||||
@@ -272,9 +272,7 @@ namespace UnityEngine
|
||||
public class MeshFilter : Component { public Mesh mesh { get; set; } public Mesh sharedMesh { get; set; } }
|
||||
public class ParticleSystem : Component
|
||||
{
|
||||
public void Play() { } public void Play(bool withChildren) { }
|
||||
public void Stop() { } public void Stop(bool withChildren) { }
|
||||
public int particleCount => 0;
|
||||
public void Play() { } public void Stop() { } public int particleCount => 0;
|
||||
public MainModule main => default;
|
||||
public int GetParticles(Particle[] p) => 0;
|
||||
public void SetParticles(Particle[] p, int n) { }
|
||||
|
||||
Reference in New Issue
Block a user