cull(engine-cleanup): pass-8 phase-2 cascade round 2 after MyPageItemHome stub
This commit is contained in:
@@ -16,22 +16,6 @@ public class MyPageCardPanelAnimation : MonoBehaviour
|
||||
|
||||
private Vector3[] _defaultPosition;
|
||||
|
||||
public void SetCardPanelList(GameObject[] list)
|
||||
{
|
||||
_cardPanel = new GameObject[list.Length];
|
||||
for (int i = 0; i < list.Length; i++)
|
||||
{
|
||||
_cardPanel[i] = list[i];
|
||||
MyPageCardPanel component = list[i].GetComponent<MyPageCardPanel>();
|
||||
if (component != null)
|
||||
{
|
||||
component.Index = i;
|
||||
}
|
||||
}
|
||||
InitRandom();
|
||||
InitializePanel();
|
||||
}
|
||||
|
||||
public void UpdateCardPanelDefaultPosition(Vector3[] newPosition)
|
||||
{
|
||||
_defaultPosition = newPosition;
|
||||
|
||||
Reference in New Issue
Block a user