cull(engine-cleanup): pass-8 phase-2 cascade round 2 after MyPageItemHome stub
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@@ -23,9 +23,6 @@ public class CommonBackGround : UIBase
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[SerializeField]
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public ParticleSystem[] BgEffects;
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[SerializeField]
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private GameObject _effectRoot;
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private eBGType _BGType;
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private bool _bgFinishLoad;
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