cull(engine-cleanup): pass-8 phase-2 cascade round 2
[trim] fully-unreachable files deleted: 3 [trim] files edited: 21, files deleted: 0, nodes removed: 38 [type-trim] files edited: 3, types removed: 3 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -143,8 +143,6 @@ namespace UnityEngine
|
||||
public Vector3 InverseTransformPoint(Vector3 p) => p;
|
||||
public Vector3 TransformDirection(Vector3 d) => d;
|
||||
public Vector3 InverseTransformDirection(Vector3 d) => d;
|
||||
public void Rotate(Vector3 e) { }
|
||||
public void Rotate(float x, float y, float z) { }
|
||||
public void LookAt(Transform t, Vector3 worldUp) { }
|
||||
public void LookAt(Vector3 p, Vector3 worldUp) { }
|
||||
public Transform Find(string n, bool includeInactive) => Find(n);
|
||||
@@ -277,7 +275,7 @@ namespace UnityEngine
|
||||
{
|
||||
public void Play() { } public void Play(bool withChildren) { }
|
||||
public void Stop() { } public void Stop(bool withChildren) { }
|
||||
public void Clear() { } public int particleCount => 0;
|
||||
public int particleCount => 0;
|
||||
public MainModule main => default;
|
||||
public int GetParticles(Particle[] p) => 0;
|
||||
public void SetParticles(Particle[] p, int n) { }
|
||||
@@ -322,7 +320,7 @@ public void Clear() { } public int particleCount => 0;
|
||||
public partial class Animation : Component, IEnumerable { public bool isPlaying => false; public void Play() { } public void Play(string n) { } public IEnumerator GetEnumerator() { yield break; } }
|
||||
public class Animator : Component
|
||||
{
|
||||
public void SetTrigger(string n) { } public void Play(string n, int layer, float normalizedTime) { }
|
||||
public void Play(string n, int layer, float normalizedTime) { }
|
||||
public void Play(int hash, int layer, float normalizedTime) { }
|
||||
public float speed { get; set; } public void Update(float dt) { }
|
||||
public AnimatorStateInfo GetCurrentAnimatorStateInfo(int layer) => default;
|
||||
|
||||
Reference in New Issue
Block a user