cull(engine-cleanup): pass-8 phase-2 cascade round 2
[trim] fully-unreachable files deleted: 3 [trim] files edited: 21, files deleted: 0, nodes removed: 38 [type-trim] files edited: 3, types removed: 3 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -90,10 +90,6 @@ public class Master
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public Dictionary<string, List<AIEmoteDataAsset>> AIEmoteDic { get; set; }
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public Dictionary<string, Dictionary<ClassCharaPrm.EmotionType, Emotion>> _emotionDic { get; set; }
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public StoryAISettingDataSet QuestAISettingList { get; set; }
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public List<string> AICommonFileNameList { get; set; }
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public List<string> AIAllyCommonFileNameList { get; set; }
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@@ -496,53 +492,4 @@ public class Master
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aiPaths.Add(Toolbox.ResourcesManager.GetAssetTypePath(fileName, ResourcesManager.AssetLoadPathType.Master));
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}
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}
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private void RegisterAICommonCsvPath(List<string> aiPaths)
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{
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aiPaths.Add(Toolbox.ResourcesManager.GetAssetTypePath("ai_basic", ResourcesManager.AssetLoadPathType.Master));
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if (AICommonDataList == null)
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{
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RegisterAICommonCsvFilePaths(aiPaths);
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}
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if (AIAllyCommonDataList == null)
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{
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RegisterAIAllyCommonCsvFilePaths(aiPaths);
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}
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}
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private void RegisterAIIndividualCsvPath(List<string> aiPaths, AICsvLoadingInfo info)
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{
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if (info.DeckId >= 0)
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{
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RegisterAIDeckCsvFilePath(aiPaths, info.DeckId);
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}
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RegisterAIStyleCsvFilePath(aiPaths, info.StyleId);
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RegisterAIEmoteCsvFilePath(aiPaths, info.EmoteId);
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}
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private void StartLoadAIBasicAndCommonData()
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{
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if (AIBasicDataList == null)
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{
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StartLoadAIBasicData();
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}
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if (AICommonDataList == null)
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{
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StartLoadAICommonData(AICommonFileNameList);
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}
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if (AIAllyCommonDataList == null)
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{
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StartLoadAIAllyCommonData(AIAllyCommonFileNameList);
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}
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}
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private void StartLoadAIIndividualData(AICsvLoadingInfo info)
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{
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if (info.DeckId >= 0)
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{
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StartLoadAIDeckData(info.DeckId);
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}
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StartLoadAIEmoteData(info.EmoteId);
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StartLoadAIStyleData(info.StyleId);
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}
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}
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