cull(engine-cleanup): pass-8 phase-2 cascade round 2

[trim] fully-unreachable files deleted: 3
[trim] files edited: 21, files deleted: 0, nodes removed: 38
[type-trim] files edited: 3, types removed: 3

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-03 21:19:36 -04:00
parent c9628dee01
commit e3e0ba7a72
26 changed files with 4 additions and 313 deletions

View File

@@ -90,10 +90,6 @@ public class Master
public Dictionary<string, List<AIEmoteDataAsset>> AIEmoteDic { get; set; }
public Dictionary<string, Dictionary<ClassCharaPrm.EmotionType, Emotion>> _emotionDic { get; set; }
public StoryAISettingDataSet QuestAISettingList { get; set; }
public List<string> AICommonFileNameList { get; set; }
public List<string> AIAllyCommonFileNameList { get; set; }
@@ -496,53 +492,4 @@ public class Master
aiPaths.Add(Toolbox.ResourcesManager.GetAssetTypePath(fileName, ResourcesManager.AssetLoadPathType.Master));
}
}
private void RegisterAICommonCsvPath(List<string> aiPaths)
{
aiPaths.Add(Toolbox.ResourcesManager.GetAssetTypePath("ai_basic", ResourcesManager.AssetLoadPathType.Master));
if (AICommonDataList == null)
{
RegisterAICommonCsvFilePaths(aiPaths);
}
if (AIAllyCommonDataList == null)
{
RegisterAIAllyCommonCsvFilePaths(aiPaths);
}
}
private void RegisterAIIndividualCsvPath(List<string> aiPaths, AICsvLoadingInfo info)
{
if (info.DeckId >= 0)
{
RegisterAIDeckCsvFilePath(aiPaths, info.DeckId);
}
RegisterAIStyleCsvFilePath(aiPaths, info.StyleId);
RegisterAIEmoteCsvFilePath(aiPaths, info.EmoteId);
}
private void StartLoadAIBasicAndCommonData()
{
if (AIBasicDataList == null)
{
StartLoadAIBasicData();
}
if (AICommonDataList == null)
{
StartLoadAICommonData(AICommonFileNameList);
}
if (AIAllyCommonDataList == null)
{
StartLoadAIAllyCommonData(AIAllyCommonFileNameList);
}
}
private void StartLoadAIIndividualData(AICsvLoadingInfo info)
{
if (info.DeckId >= 0)
{
StartLoadAIDeckData(info.DeckId);
}
StartLoadAIEmoteData(info.EmoteId);
StartLoadAIStyleData(info.StyleId);
}
}