cull(engine-cleanup): pass-8 phase-2 cascade round 2
[trim] fully-unreachable files deleted: 3 [trim] files edited: 21, files deleted: 0, nodes removed: 38 [type-trim] files edited: 3, types removed: 3 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -33,17 +33,6 @@ public class AIDataLibrary
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emoteDic = new Dictionary<string, AIEmoteSet>();
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}
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public void Clear()
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{
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_basicDic.Clear();
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_commonDic.Clear();
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_allyCommonDic.Clear();
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_deckDic.Clear();
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_commonStyle.Clear();
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_deckStyleDic.Clear();
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emoteDic.Clear();
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}
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public void SaveBattleSetUpInfo(int classID, AI_LOGIC_LV logicLv, string deckName, string styleName, string emoteName, bool useEmote, bool useInnerEmote, int enemyAiID, List<int> specialAbilityList)
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{
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setupInfoBuf = new AISetUpData(classID, logicLv, deckName, styleName, emoteName, useEmote, useInnerEmote, enemyAiID, specialAbilityList);
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