cull(engine-cleanup): pass-8 phase-2 cascade round 2
[trim] fully-unreachable files deleted: 3 [trim] files edited: 21, files deleted: 0, nodes removed: 38 [type-trim] files edited: 3, types removed: 3 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -105,7 +105,6 @@ public class DataMgr
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BossRushQuest = 45,
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SecretBossQuest = 46,
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CompetitionTwoPick = 47,
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Avatar = 48,
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None = 100
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}
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@@ -300,56 +299,6 @@ public class DataMgr
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SetEnemySleeveId(_enemySleeveId);
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}
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public void RegisterAICommonData()
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{
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for (int i = 0; i < Data.Master.AIBasicDataList.Set.Count; i++)
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{
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AICardDataAsset asset = Data.Master.AIBasicDataList.Set[i];
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m_AIDataLibrary.RegisterBasicData(asset);
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}
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for (int j = 0; j < Data.Master.AICommonDataList.Set.Count; j++)
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{
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AICardDataAsset asset2 = Data.Master.AICommonDataList.Set[j];
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m_AIDataLibrary.RegisterCommonData(asset2);
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}
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for (int k = 0; k < Data.Master.AIAllyCommonDataList.Set.Count; k++)
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{
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AICardDataAsset asset3 = Data.Master.AIAllyCommonDataList.Set[k];
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m_AIDataLibrary.RegisterAllyCommonData(asset3);
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}
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m_AIDataLibrary.RegisterCommonStyle(Data.Master.AIStyleCommonDataList);
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}
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public void RegisterAIDeckData()
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{
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if (Data.Master.AIDeckDic == null)
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{
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return;
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}
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foreach (KeyValuePair<string, AICardDataAssetSet> item in Data.Master.AIDeckDic)
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{
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m_AIDataLibrary.RegisterDeckToDeckDic(item.Key, item.Value.Set);
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}
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}
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public void RegisterAIStyleData()
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{
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foreach (KeyValuePair<string, List<AIPolicyDataAsset>> item in Data.Master.AIStyleDic)
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{
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m_AIDataLibrary.RegisterDeckStyle(item.Key, item.Value);
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}
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}
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public void RegisterAIEmoteData()
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{
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foreach (KeyValuePair<string, List<AIEmoteDataAsset>> item in Data.Master.AIEmoteDic)
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{
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AIEmoteSet aIEmoteSet = new AIEmoteSet();
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aIEmoteSet.CreateFromAsset(item.Value);
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m_AIDataLibrary.RegisterEmoteSet(item.Key, aIEmoteSet);
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}
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}
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public void SetPlayerCharaId(int charaId)
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{
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_playerCharaId = charaId;
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@@ -738,15 +687,6 @@ public class DataMgr
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return GetEnemyCharaData().Is3d;
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}
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public bool IsEvolveSkin(bool isPlayer)
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{
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if (isPlayer)
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{
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return GetPlayerCharaData().IsEvolveSkin;
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}
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return GetEnemyCharaData().IsEvolveSkin;
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}
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public IList<int> GetCurrentDeckData()
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{
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return _currentDeckCardIdList;
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@@ -780,11 +720,6 @@ public class DataMgr
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return _possessionCardDict;
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}
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public bool HasPossesionCardInfo(int cardId, bool isIncludingSpotCard)
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{
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return GetUserOwnCardData(isIncludingSpotCard).ContainsKey(cardId);
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}
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public int GetPossessionCardNum(int cardId, bool isIncludingSpotCard)
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{
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int value = 0;
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@@ -818,11 +753,6 @@ public class DataMgr
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_possessionCardDictIncludingSpotCard = SpotCardData.CreateDictionaryIncludingSpotCard(_possessionCardDict);
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}
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public void SetDirtyPossessionCardDict()
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{
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_isDirtyPossessionCardDict = true;
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}
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public void SetIsNewCard(int cardId, bool isNew)
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{
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_isNewCardDict[cardId] = isNew;
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