diff --git a/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/BPMonthlyMissionDto.cs b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/BPMonthlyMissionDto.cs new file mode 100644 index 0000000..45e1711 --- /dev/null +++ b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/BPMonthlyMissionDto.cs @@ -0,0 +1,31 @@ +using System.Text.Json.Serialization; +using MessagePack; + +namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common.Mission; + +/// +/// Inner reward block. STRING-typed on wire (capture confirms reward_type/reward_detail_id/ +/// reward_number all serialize as JSON strings here, unlike UserMission where they're int). +/// +[MessagePackObject(keyAsPropertyName: true)] +public class BPMonthlyMissionRewardInfoDto +{ + [Key(0)][JsonPropertyName("reward_type")] public string RewardType { get; set; } = ""; + [Key(1)][JsonPropertyName("reward_detail_id")] public string RewardDetailId { get; set; } = ""; + [Key(2)][JsonPropertyName("reward_number")] public string RewardNumber { get; set; } = ""; +} + +/// +/// One BP monthly mission. reward_info is OPTIONAL — capture shows "Play 5 Challenge matches" +/// has no reward_info block (only BP points). Global WhenWritingNull policy omits when null. +/// +[MessagePackObject(keyAsPropertyName: true)] +public class BPMonthlyMissionDto +{ + [Key(0)][JsonPropertyName("name")] public string Name { get; set; } = ""; + [Key(1)][JsonPropertyName("is_cleared")] public bool IsCleared { get; set; } + [Key(2)][JsonPropertyName("require_number")] public int RequireNumber { get; set; } + [Key(3)][JsonPropertyName("done_number")] public int DoneNumber { get; set; } + [Key(4)][JsonPropertyName("battle_pass_point")] public int BattlePassPoint { get; set; } + [Key(5)][JsonPropertyName("reward_info")] public BPMonthlyMissionRewardInfoDto? RewardInfo { get; set; } +} diff --git a/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/BPMonthlyMissionsDto.cs b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/BPMonthlyMissionsDto.cs new file mode 100644 index 0000000..27fc435 --- /dev/null +++ b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/BPMonthlyMissionsDto.cs @@ -0,0 +1,17 @@ +using System.Text.Json.Serialization; +using MessagePack; + +namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common.Mission; + +/// +/// Outer block. Date strings use the capture's space-separated JST format +/// ("2026-05-01 02:00:00"). The whole block is omitted from /mission/info when no monthly +/// missions are seeded for the current month. +/// +[MessagePackObject(keyAsPropertyName: true)] +public class BPMonthlyMissionsDto +{ + [Key(0)][JsonPropertyName("start_date")] public string StartDate { get; set; } = ""; + [Key(1)][JsonPropertyName("end_date")] public string EndDate { get; set; } = ""; + [Key(2)][JsonPropertyName("mission_list")] public List MissionList { get; set; } = new(); +} diff --git a/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/MissionInfoDataDto.cs b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/MissionInfoDataDto.cs new file mode 100644 index 0000000..b89128b --- /dev/null +++ b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/MissionInfoDataDto.cs @@ -0,0 +1,38 @@ +using System.Text.Json.Serialization; +using MessagePack; + +namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common.Mission; + +/// +/// Top-level payload for /mission/info responses (also reused by /mission/retire, +/// /mission/change_receive_setting; /achievement/receive_reward adds reward_list + +/// total_receive_count_list to this shape via inheritance). +/// +/// CanChangeMissionTime is wire-required to be present (capture shows null when active). +/// Override [JsonIgnore(Condition = Never)] per memory project_wire_null_policy. +/// +[MessagePackObject(keyAsPropertyName: true)] +public class MissionInfoDataDto +{ + [Key(0)][JsonPropertyName("user_mission_list")] public List UserMissionList { get; set; } = new(); + [Key(1)][JsonPropertyName("is_change_mission")] public bool IsChangeMission { get; set; } + + [Key(2)] + [JsonPropertyName("can_change_mission_time")] + [JsonIgnore(Condition = JsonIgnoreCondition.Never)] + public long? CanChangeMissionTime { get; set; } + + [Key(3)][JsonPropertyName("is_change_receive_type")] public bool IsChangeReceiveType { get; set; } + + [Key(4)] + [JsonPropertyName("can_change_receive_type_time")] + [JsonIgnore(Condition = JsonIgnoreCondition.Never)] + public long? CanChangeReceiveTypeTime { get; set; } + + [Key(5)][JsonPropertyName("user_achievement_list")] public List UserAchievementList { get; set; } = new(); + [Key(6)][JsonPropertyName("mission_receive_type")] public string MissionReceiveType { get; set; } = "0"; + + [Key(7)] + [JsonPropertyName("battle_pass_monthly_mission")] + public BPMonthlyMissionsDto? BattlePassMonthlyMission { get; set; } +} diff --git a/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/UserAchievementDto.cs b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/UserAchievementDto.cs new file mode 100644 index 0000000..b38cce2 --- /dev/null +++ b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/UserAchievementDto.cs @@ -0,0 +1,28 @@ +using System.Text.Json.Serialization; +using MessagePack; + +namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common.Mission; + +/// +/// Wire shape of UserAchievement (per MissionInfoDetail.cs:98-116). ios/android are always +/// empty strings in our world. max_level is computed from catalog (MAX(Level) per type). +/// +[MessagePackObject(keyAsPropertyName: true)] +public class UserAchievementDto +{ + [Key(0)][JsonPropertyName("achievement_type")] public int AchievementType { get; set; } + [Key(1)][JsonPropertyName("achievement_status")] public int AchievementStatus { get; set; } + [Key(2)][JsonPropertyName("level")] public int Level { get; set; } + [Key(3)][JsonPropertyName("now_achieved_level")] public int NowAchievedLevel { get; set; } + [Key(4)][JsonPropertyName("result_announce_saw_level")] public int ResultAnnounceSawLevel { get; set; } + [Key(5)][JsonPropertyName("total_count")] public int TotalCount { get; set; } + [Key(6)][JsonPropertyName("achievement_name")] public string AchievementName { get; set; } = ""; + [Key(7)][JsonPropertyName("require_number")] public int RequireNumber { get; set; } + [Key(8)][JsonPropertyName("reward_type")] public int RewardType { get; set; } + [Key(9)][JsonPropertyName("reward_detail_id")] public long RewardDetailId { get; set; } + [Key(10)][JsonPropertyName("reward_number")] public int RewardNumber { get; set; } + [Key(11)][JsonPropertyName("max_level")] public int MaxLevel { get; set; } + [Key(12)][JsonPropertyName("order_num")] public int OrderNum { get; set; } + [Key(13)][JsonPropertyName("ios")] public string Ios { get; set; } = ""; + [Key(14)][JsonPropertyName("android")] public string Android { get; set; } = ""; +} diff --git a/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/UserMissionDto.cs b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/UserMissionDto.cs new file mode 100644 index 0000000..33c642f --- /dev/null +++ b/SVSim.EmulatedEntrypoint/Models/Dtos/Common/Mission/UserMissionDto.cs @@ -0,0 +1,29 @@ +using System.Text.Json.Serialization; +using MessagePack; + +namespace SVSim.EmulatedEntrypoint.Models.Dtos.Common.Mission; + +/// +/// Wire shape of UserMission (per MissionInfoDetail.cs:75-95). lot_type and battle_pass_point +/// are STRING-typed on wire (client uses .ToInt() but emits as string in capture). All other +/// scalar fields are int. end_time omitted when null per UserMission.Parse() optional read. +/// +[MessagePackObject(keyAsPropertyName: true)] +public class UserMissionDto +{ + [Key(0)][JsonPropertyName("id")] public long Id { get; set; } + [Key(1)][JsonPropertyName("mission_id")] public int MissionId { get; set; } + [Key(2)][JsonPropertyName("total_count")] public int TotalCount { get; set; } + [Key(3)][JsonPropertyName("mission_status")] public int MissionStatus { get; set; } + [Key(4)][JsonPropertyName("display_order")] public int DisplayOrder { get; set; } + [Key(5)][JsonPropertyName("mission_name")] public string MissionName { get; set; } = ""; + [Key(6)][JsonPropertyName("lot_type")] public string LotType { get; set; } = ""; + [Key(7)][JsonPropertyName("battle_pass_point")] public string BattlePassPoint { get; set; } = ""; + [Key(8)][JsonPropertyName("require_number")] public int RequireNumber { get; set; } + [Key(9)][JsonPropertyName("reward_type")] public int RewardType { get; set; } + [Key(10)][JsonPropertyName("reward_detail_id")] public long RewardDetailId { get; set; } + [Key(11)][JsonPropertyName("reward_number")] public int RewardNumber { get; set; } + [Key(12)][JsonPropertyName("default_flag")] public bool DefaultFlag { get; set; } + [Key(13)][JsonPropertyName("start_time")] public long StartTime { get; set; } + [Key(14)][JsonPropertyName("end_time")] public long? EndTime { get; set; } +}