fix(admin): parse mission_change_time as wire datetime string
Real /load/index captures ship mission_meta.mission_change_time as a "yyyy-MM-dd HH:mm:ss" string (see FriendService.DefaultMissionChangeTime for the canonical game format) but ImportViewerRequest typed it as long? Unix seconds. The FromUnixTimeSeconds branch had never been reachable with a real capture, and any loader dump carrying mission_meta 400d the whole request. Change the DTO field to string? and parse in the controller with DateTime.TryParseExact + invariant culture (AssumeUniversal | AdjustToUniversal); unparseable values skip cleanly instead of poisoning the whole viewer import. Also fix is_received_two_pick_mission: DTO's JsonPropertyName was has_received_pick_two_mission (never matched the wire key), and the wire ships "1" /"0" strings not booleans. Rename to the actual wire key, retype to int?, controller normalizes `hrptm != 0` before assigning to the bool DB property. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -124,12 +124,18 @@ public class ImportStoryProgress
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public class ImportMissionMeta
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{
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[JsonPropertyName("has_received_pick_two_mission")]
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public bool? HasReceivedPickTwoMission { get; set; }
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// Wire key is `is_received_two_pick_mission` (loader-captured verbatim from /load/index
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// user_info); the field ships as a string "1"/"0" not a bool. Keep the DTO type as int?
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// so binding matches; the controller normalizes to bool.
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[JsonPropertyName("is_received_two_pick_mission")]
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public int? HasReceivedPickTwoMission { get; set; }
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[JsonPropertyName("mission_receive_type")]
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public int? MissionReceiveType { get; set; }
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// Wire ships this as a "yyyy-MM-dd HH:mm:ss" string, NOT a Unix long (see
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// FriendService.DefaultMissionChangeTime for the canonical game format). Controller
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// parses via DateTime.TryParseExact with invariant culture.
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[JsonPropertyName("mission_change_time")]
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public long? MissionChangeTime { get; set; }
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public string? MissionChangeTime { get; set; }
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}
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