refactor(battle-node): unify IMatchingBridge.RegisterBattle signature
Single RegisterBattle(p1, p2?, type) with contract validation throws on invalid combinations (Pvp requires both; Bot requires p2==null; Scripted accepts either). PendingBattle carries Type + P1 + nullable P2. Handler + controller adapt; v1.2 behaviour preserved because Scripted is the only type used today (Phase 2 adds Pvp, Phase 3 adds Bot).
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@@ -8,44 +8,74 @@ namespace SVSim.UnitTests.BattleNode.Bridge;
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public class MatchingBridgeTests
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{
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[Test]
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public void RegisterPendingBattle_RegistersInStoreAndReturnsNodeUrl()
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public void RegisterBattle_Scripted_stores_pending_and_returns_node_url()
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{
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var store = new InMemoryBattleSessionStore();
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var bridge = new MatchingBridge(store, new BattleNodeOptions { NodeServerUrl = "localhost:5148/socket.io/" });
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var ctx = FixtureCtx();
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var p1 = new BattlePlayer(906243102, FixtureCtx());
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var match = bridge.RegisterPendingBattle(viewerId: 906243102, context: ctx);
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var match = bridge.RegisterBattle(p1, p2: null, BattleType.Scripted);
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Assert.That(match.NodeServerUrl, Is.EqualTo("localhost:5148/socket.io/"));
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Assert.That(match.BattleId, Is.Not.Empty);
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var pending = store.TryGetPending(match.BattleId);
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Assert.That(pending, Is.Not.Null);
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Assert.That(pending!.ViewerId, Is.EqualTo(906243102));
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Assert.That(pending.Context, Is.SameAs(ctx));
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Assert.That(pending!.Type, Is.EqualTo(BattleType.Scripted));
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Assert.That(pending.P1.ViewerId, Is.EqualTo(906243102));
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Assert.That(pending.P2, Is.Null);
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}
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[Test]
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public void RegisterPendingBattle_MintsUniqueBattleIds()
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public void RegisterBattle_mints_unique_BattleIds_per_call()
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{
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var bridge = new MatchingBridge(new InMemoryBattleSessionStore(), new BattleNodeOptions());
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var a = bridge.RegisterPendingBattle(1, FixtureCtx());
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var b = bridge.RegisterPendingBattle(2, FixtureCtx());
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var a = bridge.RegisterBattle(new BattlePlayer(1, FixtureCtx()), null, BattleType.Scripted);
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var b = bridge.RegisterBattle(new BattlePlayer(2, FixtureCtx()), null, BattleType.Scripted);
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Assert.That(a.BattleId, Is.Not.EqualTo(b.BattleId));
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}
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[Test]
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public void RegisterPendingBattle_ProducesTwelveDigitDecimalBattleId()
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public void RegisterBattle_produces_twelve_digit_decimal_BattleId()
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{
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var bridge = new MatchingBridge(new InMemoryBattleSessionStore(), new BattleNodeOptions());
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var match = bridge.RegisterPendingBattle(viewerId: 1, context: FixtureCtx());
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var match = bridge.RegisterBattle(new BattlePlayer(1, FixtureCtx()), null, BattleType.Scripted);
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Assert.That(match.BattleId, Has.Length.EqualTo(12));
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Assert.That(match.BattleId, Does.Match("^[0-9]{12}$"));
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}
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[Test]
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public void RegisterBattle_Pvp_requires_both_players()
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{
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var bridge = new MatchingBridge(new InMemoryBattleSessionStore(), new BattleNodeOptions());
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Assert.Throws<ArgumentException>(() =>
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bridge.RegisterBattle(new BattlePlayer(1, FixtureCtx()), p2: null, BattleType.Pvp));
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}
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[Test]
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public void RegisterBattle_Pvp_rejects_same_viewer_twice()
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{
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var bridge = new MatchingBridge(new InMemoryBattleSessionStore(), new BattleNodeOptions());
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Assert.Throws<ArgumentException>(() =>
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bridge.RegisterBattle(
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new BattlePlayer(1, FixtureCtx()), new BattlePlayer(1, FixtureCtx()), BattleType.Pvp));
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}
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[Test]
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public void RegisterBattle_Bot_rejects_non_null_p2()
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{
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var bridge = new MatchingBridge(new InMemoryBattleSessionStore(), new BattleNodeOptions());
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Assert.Throws<ArgumentException>(() =>
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bridge.RegisterBattle(
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new BattlePlayer(1, FixtureCtx()), new BattlePlayer(2, FixtureCtx()), BattleType.Bot));
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}
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private static MatchContext FixtureCtx() => new(
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SelfDeckCardIds: Enumerable.Range(1, 30).Select(i => 100_011_010L).ToList(),
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ClassId: "1", CharaId: "1", CardMasterName: "card_master_node_10015",
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