port(m1): wave 6g — CS1061 member cluster (304->236)
- Friend.PlayerData full-surface generated (18 members) + hand stub -> partial. - Wizard.RoomMatch.Player: 7 friend-info props (ViewerId/Name/Rank/Emblem/Degree/Country/IsFriend). - GameMgr: HasAuthAdmin, ChangeAspectRatio(float), Update(). - Cute.SceneManager: ChangeScene overloads + SceneChangeParameter (+SceneChangeParameter stub). - UnityEngine.SceneManagement.SceneManager + Scene; RedShellSDK.RedShellSDK statics. - Packet.Attachments; Vector2.Dot/Angle/Normalize. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -85,6 +85,9 @@ public class GameMgr
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public bool IsNetworkBattle { get; set; }
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public bool IsAINetwork { get; set; }
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public bool IsPuzzleQuest { get; set; }
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public bool HasAuthAdmin { get; set; }
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public void ChangeAspectRatio(float newAspectRatio) { }
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public void Update() { }
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private EffectMgr _effect;
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private SoundMgr _sound;
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