port(m1): wave 6g — CS1061 member cluster (304->236)
- Friend.PlayerData full-surface generated (18 members) + hand stub -> partial. - Wizard.RoomMatch.Player: 7 friend-info props (ViewerId/Name/Rank/Emblem/Degree/Country/IsFriend). - GameMgr: HasAuthAdmin, ChangeAspectRatio(float), Update(). - Cute.SceneManager: ChangeScene overloads + SceneChangeParameter (+SceneChangeParameter stub). - UnityEngine.SceneManagement.SceneManager + Scene; RedShellSDK.RedShellSDK statics. - Packet.Attachments; Vector2.Dot/Angle/Normalize. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
36
SVSim.BattleEngine/Shim/Generated/Friend_PlayerData.g.cs
Normal file
36
SVSim.BattleEngine/Shim/Generated/Friend_PlayerData.g.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
// AUTO-GENERATED no-op stubs (m1_stub_gen) from Shadowverse_Code_2026-05-23\Wizard.UIFriend\Friend.cs
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Cute;
|
||||
using UnityEngine;
|
||||
using Wizard.ErrorDialog;
|
||||
namespace Wizard.UIFriend
|
||||
{
|
||||
public partial class Friend
|
||||
{
|
||||
public partial class PlayerData
|
||||
{
|
||||
public int ViewerId;
|
||||
public int ApplyId;
|
||||
public string Name;
|
||||
public long EmblemId;
|
||||
public int DegreeId;
|
||||
public int Rank;
|
||||
public string Country;
|
||||
public DateTime ApplyTime;
|
||||
public DateTime ApplyReceivedTime;
|
||||
public DateTime BattleTime;
|
||||
public DateTime TaskTime;
|
||||
public bool isFriend;
|
||||
public bool isFriendApply;
|
||||
public bool isFriendApplyRecived;
|
||||
public BattleParameter BattleParameter;
|
||||
public bool IsSameGuildMember { get; set; }
|
||||
public int MissionType { get; set; }
|
||||
public PlayerData(string in_Name, long in_EmblemId, int in_DegreeId, int in_Rank, string in_Country) { }
|
||||
public void Copy(UserFriend src) { }
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user