feat(battle-node): IMatchingBridge + MatchingBridge mint battle id + node url
This commit is contained in:
10
SVSim.BattleNode/Bridge/BattleNodeOptions.cs
Normal file
10
SVSim.BattleNode/Bridge/BattleNodeOptions.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
namespace SVSim.BattleNode.Bridge;
|
||||
|
||||
/// <summary>
|
||||
/// DI-injected options for the battle node. The web host populates these — typically
|
||||
/// nodeServerUrl is "ws://localhost:5148" matching ASPNETCORE_URLS.
|
||||
/// </summary>
|
||||
public sealed class BattleNodeOptions
|
||||
{
|
||||
public string NodeServerUrl { get; set; } = "ws://localhost:5148";
|
||||
}
|
||||
12
SVSim.BattleNode/Bridge/IMatchingBridge.cs
Normal file
12
SVSim.BattleNode/Bridge/IMatchingBridge.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
namespace SVSim.BattleNode.Bridge;
|
||||
|
||||
public interface IMatchingBridge
|
||||
{
|
||||
/// <summary>
|
||||
/// Mint a battle id, register a pending session for the given viewer, and return the
|
||||
/// URL the client should open a socket to.
|
||||
/// </summary>
|
||||
PendingMatch RegisterPendingBattle(long viewerId);
|
||||
}
|
||||
|
||||
public sealed record PendingMatch(string BattleId, string NodeServerUrl);
|
||||
23
SVSim.BattleNode/Bridge/MatchingBridge.cs
Normal file
23
SVSim.BattleNode/Bridge/MatchingBridge.cs
Normal file
@@ -0,0 +1,23 @@
|
||||
using SVSim.BattleNode.Sessions;
|
||||
|
||||
namespace SVSim.BattleNode.Bridge;
|
||||
|
||||
public sealed class MatchingBridge : IMatchingBridge
|
||||
{
|
||||
private readonly IBattleSessionStore _store;
|
||||
private readonly BattleNodeOptions _options;
|
||||
|
||||
public MatchingBridge(IBattleSessionStore store, BattleNodeOptions options)
|
||||
{
|
||||
_store = store;
|
||||
_options = options;
|
||||
}
|
||||
|
||||
public PendingMatch RegisterPendingBattle(long viewerId)
|
||||
{
|
||||
// 12-digit decimal battle id mirrors the captures (e.g. "975695075012").
|
||||
var battleId = (Math.Abs(Guid.NewGuid().GetHashCode()) % 1_000_000_000_000L).ToString("D12");
|
||||
_store.RegisterPending(new PendingBattle(battleId, viewerId));
|
||||
return new PendingMatch(battleId, _options.NodeServerUrl);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user