Deck list work
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using MessagePack;
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using System.Text.Json.Serialization;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos;
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/// <summary>
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/// gathering_notification on /mypage/refresh — slim "matching established?" notification flag for
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/// gathering events. Single field carrying either an empty string (no match) or the localized
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/// "matching established" message (active match).
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///
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/// **Distinct from <see cref="GatheringInfo"/>**, which is what /mypage/index emits under the
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/// <c>gathering_info</c> key — that DTO carries the viewer's full event participation state
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/// (has_invite / is_entry). They share a topic ("gathering events") but solve different problems
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/// and live at different wire keys; don't conflate them.
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///
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/// Consumed unconditionally at <c>MyPageRefreshTask.cs:31</c>:
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/// <c>jsonData["data"]["gathering_notification"]["matching_established_message"].ToString()</c>.
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/// </summary>
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[MessagePackObject]
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public class GatheringNotification
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{
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/// <summary>Empty string when no match — correct for fresh viewers and idle states. Prod sends "".</summary>
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[JsonPropertyName("matching_established_message")]
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[Key("matching_established_message")]
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public string MatchingEstablishedMessage { get; set; } = string.Empty;
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}
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