cull(engine-cleanup): pass-8 phase-2 cascade round 3 after MyPageItemBattle stub
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@@ -2,9 +2,4 @@ using UnityEngine;
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public class CardPanelMaintenancePlate : MonoBehaviour
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{
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[SerializeField]
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private UISprite _sprite;
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[SerializeField]
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private UILabel _label;
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}
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