feat(arena-colosseum): playable bracket + rank-match promotion (phase 2)

Closes 4 more arena-colosseum spec shapes (6/16 → 10/16): the dual-prefix
battle URLs (colosseum_battle/* and colosseum_rank_battle/*) for both
do_matching and per-match finish, plus the bracket-end /finish + /retire
pair on /arena_colosseum.

* ColosseumProgressionService: pure-logic decisions for win-threshold
  advancement, 3008 promotion trigger, and per-round reward bundles.
  Extends ColosseumRoundsConfig with FinishRewards/RetireRewards per
  round + a top-level ChampionRewards list.
* MatchContextBuilder.BuildForColosseumAsync: lifts the registered deck
  via IDeckRepository (NOT viewer-graph) per project_ef_nav_include_pitfall.
* ArenaColosseumBattleController: dual route prefixes off one controller
  via explicit absolute [HttpPost("/...")] routes — does NOT extend
  SVSimController's [Route("[controller]")]. Same pattern as FreeBattle.
  URL-vs-IsRankMatching mismatch returns 400 with a phase-mismatch error;
  no-deck triggers the standard 3001 matchmaking-illegal state. 3008
  flips run.IsRankMatching exactly once via the progression service.
* /arena_colosseum/finish + /retire share FinishResponse (rewards +
  reward_list + colosseum_status). Champion finish appends ChampionRewards
  and surfaces colosseum_status.is_champion = true. Both delete the run
  row after granting via IInventoryTransaction.GrantAsync.
* DI: ModePolicy entries for "colosseum_battle" and "colosseum_rank_battle".
* Tests: 8 progression-service unit tests (pure logic), 5 battle-controller
  HTTP tests, 5 bracket-terminate HTTP tests, 2 full-bracket E2E walks
  (champion path + retire mid-round). Full suite: 1331/1331.
This commit is contained in:
gamer147
2026-06-13 12:32:56 -04:00
parent 110867358c
commit cbee0f9a50
16 changed files with 1436 additions and 2 deletions

View File

@@ -11,17 +11,20 @@ namespace SVSim.EmulatedEntrypoint.Services;
public class MatchContextBuilder : IMatchContextBuilder
{
private readonly IArenaTwoPickRunRepository _runs;
private readonly IArenaColosseumRunRepository _colosseumRuns;
private readonly IViewerRepository _viewers;
private readonly IDeckRepository _decks;
private readonly IGameConfigService _config;
public MatchContextBuilder(
IArenaTwoPickRunRepository runs,
IArenaColosseumRunRepository colosseumRuns,
IViewerRepository viewers,
IDeckRepository decks,
IGameConfigService config)
{
_runs = runs;
_colosseumRuns = colosseumRuns;
_viewers = viewers;
_decks = decks;
_config = config;
@@ -120,4 +123,58 @@ public class MatchContextBuilder : IMatchContextBuilder
IsOfficial: viewer.Info.IsOfficial ? 1 : 0,
BattleModeId: BattleModes.TakeTwo);
}
public async Task<MatchContext> BuildForColosseumAsync(long viewerId)
{
var run = await _colosseumRuns.GetByViewerIdAsync(viewerId)
?? throw new InvalidOperationException("arena_colosseum_no_active_run");
// v1 single-deck slot — Round-3 multi-deck format is deferred per plan.
var deckNos = JsonSerializer.Deserialize<List<int>>(run.RegisteredDeckNoListJson) ?? new();
if (deckNos.Count == 0)
{
throw new InvalidOperationException("arena_colosseum_no_deck_registered");
}
var deckNo = deckNos[0];
var viewer = await _viewers.LoadForMatchContextAsync(viewerId)
?? throw new InvalidOperationException($"viewer {viewerId} not found");
var deck = await _decks.GetDeck(viewerId, run.DeckFormat, deckNo)
?? throw new InvalidOperationException(
$"viewer {viewerId} has no deck #{deckNo} for format {run.DeckFormat}");
var defaults = _config.Get<DefaultLoadoutConfig>();
var emblemId = viewer.Info.SelectedEmblem.Id != 0
? viewer.Info.SelectedEmblem.Id.ToString()
: defaults.EmblemId.ToString();
var degreeId = viewer.Info.SelectedDegree.Id != 0
? viewer.Info.SelectedDegree.Id.ToString()
: defaults.DegreeId.ToString();
var charaId = run.LeaderSkinId != 0
? run.LeaderSkinId.ToString()
: deck.LeaderSkin.Id != 0
? deck.LeaderSkin.Id.ToString()
: deck.Class.Id.ToString();
var sleeveId = deck.Sleeve.Id != 0
? deck.Sleeve.Id.ToString()
: defaults.SleeveId.ToString();
var deckCardIds = deck.Cards
.SelectMany(c => Enumerable.Repeat(c.Card.Id, c.Count))
.ToList();
return new MatchContext(
SelfDeckCardIds: deckCardIds,
ClassId: (CardClass)deck.Class.Id,
CharaId: charaId,
CardMasterName: "card_master_node_10015",
CountryCode: viewer.Info.CountryCode ?? string.Empty,
UserName: viewer.DisplayName,
SleeveId: sleeveId,
EmblemId: emblemId,
DegreeId: degreeId,
FieldId: 43,
IsOfficial: viewer.Info.IsOfficial ? 1 : 0,
BattleModeId: BattleModes.TakeTwo);
}
}