cull(engine-cleanup): pass-8 phase-2 cascade round 1

[trim] fully-unreachable files deleted: 6
[trim] files edited: 55, files deleted: 0, nodes removed: 244
[type-trim] files edited: 1, types removed: 1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-03 21:18:18 -04:00
parent 3fb37f0249
commit c9628dee01
61 changed files with 4 additions and 1109 deletions

View File

@@ -32,7 +32,6 @@ namespace UnityEngine
public bool hasChanged { get; set; }
public Matrix4x4 localToWorldMatrix => default;
public Matrix4x4 worldToLocalMatrix => default;
public void Rotate(float x, float y) { }
public void Translate(Vector3 translation, Space relativeTo) { }
public void Rotate(Vector3 eulers, Space relativeTo) { }
}
@@ -75,8 +74,6 @@ namespace UnityEngine
public partial class Texture2D
{
public byte[] EncodeToPNG() => Array.Empty<byte>();
public bool LoadImage(byte[] data) => false;
}
public partial class Sprite