cull(engine-cleanup): pass-8 phase-2 cascade round 1
[trim] fully-unreachable files deleted: 6 [trim] files edited: 55, files deleted: 0, nodes removed: 244 [type-trim] files edited: 1, types removed: 1 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -32,7 +32,6 @@ namespace UnityEngine
|
||||
public bool hasChanged { get; set; }
|
||||
public Matrix4x4 localToWorldMatrix => default;
|
||||
public Matrix4x4 worldToLocalMatrix => default;
|
||||
public void Rotate(float x, float y) { }
|
||||
public void Translate(Vector3 translation, Space relativeTo) { }
|
||||
public void Rotate(Vector3 eulers, Space relativeTo) { }
|
||||
}
|
||||
@@ -75,8 +74,6 @@ namespace UnityEngine
|
||||
|
||||
public partial class Texture2D
|
||||
{
|
||||
public byte[] EncodeToPNG() => Array.Empty<byte>();
|
||||
public bool LoadImage(byte[] data) => false;
|
||||
}
|
||||
|
||||
public partial class Sprite
|
||||
|
||||
Reference in New Issue
Block a user