cull(engine-cleanup): pass-8 phase-2 cascade round 1
[trim] fully-unreachable files deleted: 6 [trim] files edited: 55, files deleted: 0, nodes removed: 244 [type-trim] files edited: 1, types removed: 1 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -92,8 +92,6 @@ public class Master
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public Dictionary<string, Dictionary<ClassCharaPrm.EmotionType, Emotion>> _emotionDic { get; set; }
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public PracticeAISettingDataSet PracticeAISettingList { get; set; }
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public StoryAISettingDataSet QuestAISettingList { get; set; }
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public List<string> AICommonFileNameList { get; set; }
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@@ -499,21 +497,6 @@ public class Master
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}
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}
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public void LoadAICsv(AICsvLoadingInfo info, Action callBack)
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{
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List<string> aiPaths = new List<string>();
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RegisterAICommonCsvPath(aiPaths);
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RegisterAIIndividualCsvPath(aiPaths, info);
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Toolbox.ResourcesManager.StartCoroutine_LoadAssetGroupSync(aiPaths, delegate
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{
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StartLoadAIBasicAndCommonData();
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StartLoadAIIndividualData(info);
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/* Pre-Phase-5b: RegisterAllAIData dropped */
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Toolbox.ResourcesManager.RemoveAssetGroup(aiPaths);
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callBack.Call();
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});
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}
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private void RegisterAICommonCsvPath(List<string> aiPaths)
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{
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aiPaths.Add(Toolbox.ResourcesManager.GetAssetTypePath("ai_basic", ResourcesManager.AssetLoadPathType.Master));
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