cull(engine-cleanup): pass-8 phase-2 cascade round 1

[trim] fully-unreachable files deleted: 6
[trim] files edited: 55, files deleted: 0, nodes removed: 244
[type-trim] files edited: 1, types removed: 1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-03 21:18:18 -04:00
parent 3fb37f0249
commit c9628dee01
61 changed files with 4 additions and 1109 deletions

View File

@@ -49,21 +49,6 @@ public class AIDataLibrary
setupInfoBuf = new AISetUpData(classID, logicLv, deckName, styleName, emoteName, useEmote, useInnerEmote, enemyAiID, specialAbilityList);
}
public AIStyleData CreateStyle(int enemyClassID, AIStyleData deckStyle)
{
AIStyleData aIStyleData = new AIStyleData(new List<AICategory>
{
AICategory.ALL,
AIPolicyData.ConvertClassIDToCategory(enemyClassID)
});
aIStyleData.MixInStyle(_commonStyle);
if (deckStyle != null)
{
aIStyleData.MixInStyle(deckStyle);
}
return aIStyleData;
}
public void RegisterBasicData(AICardDataAsset asset)
{
_basicDic.RegisterCardData(asset);