cull(engine-cleanup): pass-8 phase-2 cascade round 1

[trim] fully-unreachable files deleted: 6
[trim] files edited: 55, files deleted: 0, nodes removed: 244
[type-trim] files edited: 1, types removed: 1

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-07-03 21:18:18 -04:00
parent 3fb37f0249
commit c9628dee01
61 changed files with 4 additions and 1109 deletions

View File

@@ -227,14 +227,6 @@ public class DialogBase : MonoBehaviour
Text = text;
}
}
// Pre-Phase-5b: waited for SBattleLoad + BattleCtrl.BattleEnd. Both are stubbed in
// headless (see BattleControl chunk 7); no caller after the back-to-home collapse above.
// Kept as a stub yielding immediately so the enclosing class shape stays intact.
private IEnumerator BattleEndCoroutine()
{
yield return null;
}
}
[HideInInspector]