cull(engine-cleanup): pass-8 phase-2 cascade round 1
[trim] fully-unreachable files deleted: 6 [trim] files edited: 55, files deleted: 0, nodes removed: 244 [type-trim] files edited: 1, types removed: 1 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -10,13 +10,6 @@ using UnityEngine;
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[Serializable]
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public class AreaSelectMapIcon
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{
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[SerializeField]
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private GameObject MapIconRoot;
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[SerializeField]
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private UISprite MapIconOriginal;
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private List<UISprite> MapIconList;
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public void Init()
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{
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