feat(battle-engine): final type-frontier residual (Story/Title/Friend stubs, SDK anchors, Unity AndroidJavaObject/WebCamTexture)
Clears the last CS0246/CS0234 type frontier; per F3 this unmasks the AI-subsystem member bodies (~9k member-level errors) -- next grind is extension copies + god-object member growth.
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@@ -326,9 +326,13 @@ namespace UnityEngine
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public class SerializeField : Attribute { }
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public class HideInInspector : Attribute { }
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public class ExecuteInEditMode : Attribute { }
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public class ExecuteAlwaysAttribute : Attribute { }
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public class AndroidJavaObject : IDisposable { public AndroidJavaObject(string className, params object[] args) { } public T Call<T>(string method, params object[] args) => default; public void Call(string method, params object[] args) { } public T Get<T>(string name) => default; public void Set<T>(string name, T val) { } public void Dispose() { } }
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public class WebCamTexture : Texture { public WebCamTexture() { } public WebCamTexture(int w, int h, int fps) { } public void Play() { } public void Stop() { } public bool isPlaying => false; public Color32[] GetPixels32() => new Color32[0]; }
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public class AddComponentMenu : Attribute { public AddComponentMenu(string n) { } public AddComponentMenu(string n, int o) { } }
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public class ContextMenu : Attribute { public ContextMenu(string n) { } }
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public class RequireComponent : Attribute { public RequireComponent(Type a) { } public RequireComponent(Type a, Type b) { } }
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
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public class RequireComponent : Attribute { public RequireComponent(Type a) { } public RequireComponent(Type a, Type b) { } public RequireComponent(Type a, Type b, Type c) { } }
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public class HeaderAttribute : Attribute { public HeaderAttribute(string h) { } }
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public class TooltipAttribute : Attribute { public TooltipAttribute(string t) { } }
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public class SpaceAttribute : Attribute { public SpaceAttribute() { } public SpaceAttribute(float h) { } }
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