Seeding reorg
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@@ -1,15 +1,15 @@
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using Microsoft.EntityFrameworkCore;
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namespace SVSim.Database.Models.Config;
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/// <summary>
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/// Time-varying season/rotation state, populated by GlobalsImporter from prod captures.
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/// </summary>
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[Owned]
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[ConfigSection("Rotation")]
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public class RotationConfig
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{
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public string TsRotationId { get; set; } = "";
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public bool IsBattlePassPeriod { get; set; }
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public bool IsBeginnerMission { get; set; }
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public int CardSetIdForResourceDlView { get; set; }
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public static RotationConfig ShippedDefaults() => new();
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}
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