fix(guild): populate leader_name in search results (matches prod capture)

Add IViewerRepository.LoadDisplayNamesAsync (batch AsNoTracking select),
extend GuildSearchEntry with LeaderName, enrich GuildService.SearchAsync
with a leader-id batch lookup, and thread the name through the controller's
ToDetailDto call. Adds a leader_name assertion to GuildSearchFlowTests.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
gamer147
2026-06-27 13:08:11 -04:00
parent 3f8f04eb1a
commit c103ab6a87
6 changed files with 26 additions and 4 deletions

View File

@@ -33,4 +33,10 @@ public interface IViewerRepository
/// <summary>Clears Viewer.GuildId to null. No-op if the viewer does not exist.</summary>
Task ClearGuildIdAsync(long viewerId, CancellationToken ct = default);
/// <summary>
/// Batch-loads <c>DisplayName</c> for a set of viewer ids. Returns a dictionary keyed by viewer id;
/// ids with no matching row are absent from the result. Read-only (AsNoTracking).
/// </summary>
Task<Dictionary<long, string>> LoadDisplayNamesAsync(IReadOnlyCollection<long> viewerIds, CancellationToken ct = default);
}