feat(emblem): /emblem/favorite accept-only (persistence deferred)
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@@ -3,6 +3,7 @@ using Microsoft.EntityFrameworkCore;
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using SVSim.Database;
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using SVSim.Database;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Common;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Requests;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Requests;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Emblem;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Emblem;
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using SVSim.EmulatedEntrypoint.Models.Dtos.Responses.Emblem;
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namespace SVSim.EmulatedEntrypoint.Controllers;
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namespace SVSim.EmulatedEntrypoint.Controllers;
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@@ -36,4 +37,14 @@ public class EmblemController : SVSimController
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.ToList(),
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.ToList(),
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};
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};
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}
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}
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[HttpPost("favorite")]
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public ActionResult<EmptyResponse> Favorite([FromBody] EmblemFavoriteRequest _)
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{
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if (!TryGetViewerId(out long __)) return Unauthorized();
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// Accept-and-ack. Persisting per-viewer cosmetic favorites is deferred until
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// a viewer-favorites schema lands (would also serve /sleeve/favorite + /degree/favorite
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// via the shared Wizard/FavoriteTask.cs Kind enum).
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return new EmptyResponse();
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}
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}
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}
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@@ -0,0 +1,17 @@
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using MessagePack;
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using System.Text.Json.Serialization;
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namespace SVSim.EmulatedEntrypoint.Models.Dtos.Requests.Emblem;
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[MessagePackObject]
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public class EmblemFavoriteRequest : BaseRequest
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{
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// Spec note: ids are STRINGS on the wire, not ints. Same gotcha as /sleeve/favorite and /degree/favorite.
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[JsonPropertyName("favorite_add")]
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[Key("favorite_add")]
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public List<string> FavoriteAdd { get; set; } = new();
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[JsonPropertyName("favorite_remove")]
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[Key("favorite_remove")]
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public List<string> FavoriteRemove { get; set; } = new();
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}
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37
SVSim.UnitTests/Controllers/EmblemControllerFavoriteTests.cs
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37
SVSim.UnitTests/Controllers/EmblemControllerFavoriteTests.cs
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@@ -0,0 +1,37 @@
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using System.Net;
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using System.Text;
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using NUnit.Framework;
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using SVSim.UnitTests.Infrastructure;
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namespace SVSim.UnitTests.Controllers;
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public class EmblemControllerFavoriteTests
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{
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[Test]
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public async Task Favorite_accepts_add_and_remove_lists()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync(tutorialState: 0);
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using var client = factory.CreateAuthenticatedClient(viewerId);
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var requestJson = """{"favorite_add":["100","101"],"favorite_remove":["200"],"viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
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var response = await client.PostAsync("/emblem/favorite",
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new StringContent(requestJson, Encoding.UTF8, "application/json"));
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Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK));
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}
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[Test]
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public async Task Favorite_accepts_empty_lists()
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{
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using var factory = new SVSimTestFactory();
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long viewerId = await factory.SeedViewerAsync(tutorialState: 0);
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using var client = factory.CreateAuthenticatedClient(viewerId);
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var requestJson = """{"favorite_add":[],"favorite_remove":[],"viewer_id":"0","steam_id":0,"steam_session_ticket":""}""";
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var response = await client.PostAsync("/emblem/favorite",
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new StringContent(requestJson, Encoding.UTF8, "application/json"));
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Assert.That(response.StatusCode, Is.EqualTo(HttpStatusCode.OK));
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}
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}
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