From b831810fc1f4460d6a4fccc4efec767cb32fd2c1 Mon Sep 17 00:00:00 2001 From: gamer147 Date: Sat, 13 Jun 2026 16:04:07 -0400 Subject: [PATCH] =?UTF-8?q?chore(dto):=20correct=20LoginBonusCampaign=20do?= =?UTF-8?q?c=20=E2=80=94=20start/end=5Fdate=20not=20modeled=20yet?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- SVSim.EmulatedEntrypoint/Models/Dtos/LoginBonusCampaign.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SVSim.EmulatedEntrypoint/Models/Dtos/LoginBonusCampaign.cs b/SVSim.EmulatedEntrypoint/Models/Dtos/LoginBonusCampaign.cs index 65eab5b7..b1cb0d95 100644 --- a/SVSim.EmulatedEntrypoint/Models/Dtos/LoginBonusCampaign.cs +++ b/SVSim.EmulatedEntrypoint/Models/Dtos/LoginBonusCampaign.cs @@ -7,7 +7,8 @@ namespace SVSim.EmulatedEntrypoint.Models.Dtos; /// One login-bonus campaign panel. Used for normal, each campaign array entry, and (when /// populated) total. campaign_id and img ship as strings on the wire. Client /// consumers: NormalData (reads name, now_count, is_next_reward, reward[]), -/// SpecialData (also reads start_date, end_date, img, is_one_day_multi_rewards), +/// SpecialData (also reads img, is_one_day_multi_rewards — start_date/end_date are not +/// modeled yet and ship absent until a real campaign capture lands), /// ContinuousData (reads only reward[]). /// [MessagePackObject]