cull(engine-cleanup): pass-8 phase-2 cascade round 5 after MyPageItemBattle stub

This commit is contained in:
gamer147
2026-07-03 21:54:57 -04:00
parent 8e7fc8b15a
commit b404ff40c0
2 changed files with 0 additions and 77 deletions

View File

@@ -146,20 +146,6 @@ public static class DeckListUtility
return list; return list;
} }
public static string DeckListHeader(DeckAttributeType deckAttributeType, int pageNum)
{
return deckAttributeType switch
{
DeckAttributeType.DefaultDeck => Data.SystemText.Get("Card_0004"),
DeckAttributeType.TrialDeck => Data.SystemText.Get("Card_0255") + pageNum,
DeckAttributeType.BuildDeck => Data.SystemText.Get("Story_0056") + pageNum,
DeckAttributeType.CustomDeck => Data.SystemText.Get("Card_0005") + pageNum,
DeckAttributeType.SampleDeck => Data.SystemText.Get("Card_0293"),
DeckAttributeType.QuestSecretBoss => Data.SystemText.Get("BossRush_0041"),
_ => string.Empty,
};
}
public static void DeckUpdate(JsonData jsonData, Format format, DeckAttributeType deckAttributeType) public static void DeckUpdate(JsonData jsonData, Format format, DeckAttributeType deckAttributeType)
{ {
DeckData deckData = new DeckData(format, deckAttributeType); DeckData deckData = new DeckData(format, deckAttributeType);

View File

@@ -35,11 +35,6 @@ public class DeckSelectUI : MonoBehaviour
AttributeType = attributeType; AttributeType = attributeType;
GroupName = groupName; GroupName = groupName;
} }
private void AddDeckViewList(DeckUI.DeckViewData deckViewData)
{
DeckViewList.Add(deckViewData);
}
} }
private class DeckTable private class DeckTable
@@ -95,71 +90,13 @@ public class DeckSelectUI : MonoBehaviour
private static readonly Vector3 OUTSIDE_LEFT_PAGE_POSITION = VIEW_PAGE_POSITION + Vector3.left * 1400f; private static readonly Vector3 OUTSIDE_LEFT_PAGE_POSITION = VIEW_PAGE_POSITION + Vector3.left * 1400f;
[SerializeField]
private UILabel _titleLabel;
private UIPageIndicator _pageIndicator;
[SerializeField]
private UIButton _leftButton;
[SerializeField]
private UIButton _rightButton;
private DeckTable[] _deckTables = new DeckTable[2]; private DeckTable[] _deckTables = new DeckTable[2];
private int _deckTableIndex; private int _deckTableIndex;
private Action<Format> OnChangePage;
private List<string> _resourcePathList;
private int _currentPageIndex;
private List<PageData> _pageList; private List<PageData> _pageList;
private bool _canUseNonPossessionCard; private bool _canUseNonPossessionCard;
public bool IsPageMoving { get; private set; } public bool IsPageMoving { get; private set; }
private bool IsValidPageIndex(int pageIndex)
{
if (_pageList.Count <= pageIndex)
{
return false;
}
if (pageIndex < 0)
{
return false;
}
return true;
}
private void ChangeDeckTable(PageData nextPageData, ChangeMoveDirection moveDirection)
{
if (IsPageMoving)
{
return;
}
DeckTable deckTable = _deckTables[_deckTableIndex];
_deckTableIndex = 1 - _deckTableIndex;
DeckTable deckTable2 = _deckTables[_deckTableIndex];
deckTable2.UpdateDeckViewList(nextPageData.DeckViewList, _canUseNonPossessionCard);
if (moveDirection == ChangeMoveDirection.NONE)
{
deckTable2.Obj.transform.localPosition = VIEW_PAGE_POSITION;
deckTable.Obj.transform.localPosition = OUTSIDE_RIGHT_PAGE_POSITION;
return;
}
bool flag = moveDirection == ChangeMoveDirection.RIGHT;
deckTable.Obj.transform.localPosition = VIEW_PAGE_POSITION;
deckTable2.Obj.transform.localPosition = (flag ? OUTSIDE_RIGHT_PAGE_POSITION : OUTSIDE_LEFT_PAGE_POSITION);
IsPageMoving = true;
TweenPosition.Begin(deckTable.Obj, 0.2f, flag ? OUTSIDE_LEFT_PAGE_POSITION : OUTSIDE_RIGHT_PAGE_POSITION);
TweenPosition.Begin(deckTable2.Obj, 0.2f, VIEW_PAGE_POSITION).SetOnFinished(delegate
{
IsPageMoving = false;
});
}
} }