Lots of data and model setup

This commit is contained in:
gamer147
2025-05-18 02:27:17 -04:00
parent 79505e0c1a
commit b2024af852
77 changed files with 81988 additions and 433 deletions

View File

@@ -5,13 +5,22 @@ namespace SVSim.EmulatedEntrypoint.Models.Dtos;
[MessagePackObject]
public class AvatarAbility
{
[Key("leader_skin_id")]
public int LeaderSkinId { get; set; }
[Key("battle_start_firstplayerturn_bp")]
public int BattleStartFirstPlayerBp { get; set; }
[Key("battle_start_secondplayerturn_bp")]
public int BattleStartSecondPlayerBp { get; set; }
[Key("battle_start_max_life")]
public int BattleStartMaxLife { get; set; }
[Key("ability_cost")]
public string AbilityCost { get; set; }
[Key("ability")]
public string Ability { get; set; }
[Key("passive_ability")]
public string PassiveAbility { get; set; }
[Key("ability_desc")]
public string AbilityDesc { get; set; }
[Key("passive_ability_desc")]
public string PassiveAbilityDesc { get; set; }
}