Lots of data and model setup
This commit is contained in:
26
SVSim.Database/Models/LeaderSkinEntry.cs
Normal file
26
SVSim.Database/Models/LeaderSkinEntry.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using DCGEngine.Database.Models;
|
||||
|
||||
namespace SVSim.Database.Models;
|
||||
|
||||
public class LeaderSkinEntry : BaseEntity<int>
|
||||
{
|
||||
// Name of the skin
|
||||
public string Name { get; set; } = string.Empty;
|
||||
|
||||
// ID of the emote associated with the skin
|
||||
public int EmoteId { get; set; }
|
||||
|
||||
#region Foreign Keys
|
||||
|
||||
public int? ClassId { get; set; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Navigation Properties
|
||||
|
||||
public ClassEntry? Class { get; set; }
|
||||
|
||||
public List<Viewer> Viewers { get; set; } = new List<Viewer>();
|
||||
|
||||
#endregion
|
||||
}
|
||||
Reference in New Issue
Block a user