Lots of data and model setup
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28
SVSim.Database/DataSeeders/DefaultSettingsSeeder.cs
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28
SVSim.Database/DataSeeders/DefaultSettingsSeeder.cs
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using DCGEngine.Database.Interfaces;
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using Microsoft.EntityFrameworkCore;
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using SVSim.Database.Models;
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namespace SVSim.Database.DataSeeders;
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public class DefaultSettingsSeeder : IDataSeeder
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{
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public void Seed(ModelBuilder builder)
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{
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builder.Entity<GameConfiguration>().HasData(new GameConfiguration
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{
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Id = "default",
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DefaultCrystals = 50000,
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DefaultRupees = 50000,
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DefaultEther = 50000,
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MaxFriends = 20,
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DefaultEmblemId = 100000000,
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DefaultDegreeId = 300003,
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DefaultMyPageBackgroundId = 100000000,
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DefaultSleeveId = 3000011,
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DefaultDegree = null,
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DefaultEmblem = null,
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DefaultSleeve = null,
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DefaultMyPageBackground = null
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});
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}
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}
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