cull(engine-cleanup): pass-8 phase-2 cascade round 2 after AreaSelectUI stub
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@@ -2,7 +2,6 @@ using System.Collections.Generic;
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public class StoryInfo : HeaderData
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{
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public List<StoryChapterData> ChapterDataList { get; set; } = new List<StoryChapterData>();
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public bool IsPreBuildDeck { get; set; }
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