port(m1): wave 7i — RoomMatch/Story/Effect app members + ROOM_URI enum (40->24)
- PlayerController.ROOM_URI nested enum (verbatim-generated). - RoomRoot.CreateChangeSceneDialog, StoryRecoveryData.ToJsonData, BattlePlayerViewBase.IsSelecting, StorySelectionWorldScene.RedirectSectionId, EffectMgr.LoadAndInstantiate2dEffectCoroutine. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -12,7 +12,7 @@ namespace Wizary.StorySelectionWorld
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public class WorldPanelView { }
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public class SectionButton { }
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public class SectionButtonView { }
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public class StorySelectionWorldScene { }
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public class StorySelectionWorldScene { public static int? RedirectSectionId { get; set; } }
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}
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namespace Wizard.Scenario2.Resource { public class ResourceManager { } }
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@@ -25,6 +25,7 @@ namespace Wizard.Battle.View
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{
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public enum BattleDialogItem { Menu, Retire }
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public static bool AlwaysShowStatusPanel => true;
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public bool IsSelecting { get; set; }
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}
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public partial class InPlayCardFrameEffectControl { }
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}
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@@ -97,6 +98,7 @@ namespace Wizard.Story
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public StoryRecoveryData(LitJson.JsonData jsonData) { }
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public StoryRecoveryData(SelectedStoryInfo data) { }
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public int ChapterCharaId { get; }
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public LitJson.JsonData ToJsonData() => default!;
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}
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}
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